feat: add essentials_category to nodes and blueprints for Essentials tab

Add ESSENTIALS_CATEGORY or essentials_category to 12 node classes and all
36 blueprint JSONs. Update SubgraphEntry TypedDict and subgraph_manager to
extract and pass through the field.

Fixes COM-15221

Amp-Thread-ID: https://ampcode.com/threads/T-019c83de-f7ab-7779-a451-0ba5940b56a9
This commit is contained in:
bymyself
2026-02-22 01:40:34 -08:00
parent 07ca6852e8
commit ad5b8ca494
45 changed files with 61 additions and 37 deletions

View File

@ -81,6 +81,7 @@ class CLIPTextEncode(ComfyNodeABC):
class ConditioningCombine:
ESSENTIALS_CATEGORY = "Image Generation"
@classmethod
def INPUT_TYPES(s):
return {"required": {"conditioning_1": ("CONDITIONING", ), "conditioning_2": ("CONDITIONING", )}}
@ -1779,6 +1780,7 @@ class LoadImage:
return True
class LoadImageMask:
ESSENTIALS_CATEGORY = "Image Tools"
SEARCH_ALIASES = ["import mask", "alpha mask", "channel mask"]
_color_channels = ["alpha", "red", "green", "blue"]
@ -1887,6 +1889,7 @@ class ImageScale:
return (s,)
class ImageScaleBy:
ESSENTIALS_CATEGORY = "Image Tools"
upscale_methods = ["nearest-exact", "bilinear", "area", "bicubic", "lanczos"]
@classmethod