327ca1313d
Support SDXS 0.9
2024-03-27 23:58:58 -04:00
40e124c6be
SV3D support.
2024-03-18 16:54:13 -04:00
cacb022c4a
Make saved SD1 checkpoints match more closely the official one.
2024-03-18 00:26:23 -04:00
b3e97fc714
Koala 700M and 1B support.
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Use the UNET Loader node to load the unet file to use them.
2024-02-28 12:10:11 -05:00
8daedc5bf2
Auto detect playground v2.5 model.
2024-02-27 18:03:03 -05:00
1e0fcc9a65
Make XL checkpoints save in a more standard format.
2024-02-27 02:07:40 -05:00
1cb3f6a83b
Move text projection into the CLIP model code.
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Fix issue with not loading the SSD1B clip correctly.
2024-02-25 01:41:08 -05:00
3711b31dff
Support Stable Cascade in checkpoint format.
2024-02-19 11:20:48 -05:00
d91f45ef28
Some cleanups to how the text encoders are loaded.
2024-02-19 10:46:30 -05:00
5b40e7a5ed
Implement shift schedule for cascade stage C.
2024-02-17 11:38:47 -05:00
97d03ae04a
StableCascade CLIP model support.
2024-02-16 13:29:04 -05:00
667c92814e
Stable Cascade Stage B.
2024-02-16 13:02:03 -05:00
f83109f09b
Stable Cascade Stage C.
2024-02-16 10:55:08 -05:00
8c6493578b
Implement noise augmentation for SD 4X upscale model.
2024-01-03 14:27:11 -05:00
a7874d1a8b
Add support for the stable diffusion x4 upscaling model.
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This is an old model.
Load the checkpoint like a regular one and use the new
SD_4XUpscale_Conditioning node.
2024-01-03 03:37:56 -05:00
2258f85159
Support stable zero 123 model.
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To use it use the ImageOnlyCheckpointLoader to load the checkpoint and
the new Stable_Zero123 node.
2023-12-18 03:48:04 -05:00
b454a67bb9
Support segmind vega model.
2023-12-12 19:09:53 -05:00
c97be4db91
Support SD2.1 turbo checkpoint.
2023-11-30 19:27:03 -05:00
871cc20e13
Support SVD img2vid model.
2023-11-23 19:41:33 -05:00
e60ca6929a
SD1 and SD2 clip and tokenizer code is now more similar to the SDXL one.
2023-10-27 15:54:04 -04:00
6ec3f12c6e
Support SSD1B model and make it easier to support asymmetric unets.
2023-10-27 14:45:15 -04:00
a74c5dbf37
Move some functions to utils.py
2023-09-02 22:33:37 -04:00
7931ff0fd9
Support SDXL inpaint models.
2023-09-01 15:22:52 -04:00
4b957a0010
Initialize the unet directly on the target device.
2023-07-29 14:51:56 -04:00
4f9b6f39d1
Fix potential issue with Save Checkpoint.
2023-07-25 00:45:20 -04:00
3ded1a3a04
Refactor of sampler code to deal more easily with different model types.
2023-07-17 01:22:12 -04:00
b2f03164c7
Prevent the clip_g position_ids key from being saved in the checkpoint.
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This is to make it match the official checkpoint.
2023-07-12 20:15:02 -04:00
af7a49916b
Support loading unet files in diffusers format.
2023-07-05 17:38:59 -04:00
f81b192944
Add logit scale parameter so it's present when saving the checkpoint.
2023-07-04 23:01:28 -04:00
9b93b920be
Add CheckpointSave node to save checkpoints.
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The created checkpoints contain workflow metadata that can be loaded by
dragging them on top of the UI or loading them with the "Load" button.
Checkpoints will be saved in fp16 or fp32 depending on the format ComfyUI
is using for inference on your hardware. To force fp32 use: --force-fp32
Anything that patches the model weights like merging or loras will be
saved.
The output directory is currently set to: output/checkpoints but that might
change in the future.
2023-06-26 12:22:27 -04:00
8607c2d42d
Move latent scale factor from VAE to model.
2023-06-23 02:33:31 -04:00
f87ec10a97
Support base SDXL and SDXL refiner models.
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Large refactor of the model detection and loading code.
2023-06-22 13:03:50 -04:00