wmma_tensor_op_policy.h
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#pragma once
#include "cutlass/arch/wmma.h"
#include "cutlass/matrix_shape.h"
#include "cutlass/layout/matrix.h"
#if defined(CUTLASS_ARCH_WMMA_ENABLED)
namespace cutlass {
namespace epilogue {
namespace warp {
template <
typename WarpShape,
typename OperatorShape,
typename Layout
>
struct WmmaTensorOpPolicy;
template <
typename WarpShape,
typename OperatorShape
>
struct WmmaTensorOpPolicy<WarpShape, OperatorShape, layout::RowMajor> {
using OperatorCount = MatrixShape<
WarpShape::kM / OperatorShape::kM,
WarpShape::kN / OperatorShape::kN
>;
//
// Hard-coded constants regarding Tensor Operations
//
static int const kElementsPerAccess = 2;
static int const kRowsPerIteration = OperatorShape::kM;
static int const kWmmaFragmentsPerAccess = 1;
//
// Derived quantities
//
// Number of externally visible iterations
static int const kIterations = OperatorCount::kRow;
};
} // namespace warp
} // namespace epilogue
} // namespace cutlass
#endif
cutlass
Definition: aligned_buffer.h:35
matrix_shape.h
Defines a Shape template for matrix tiles.
matrix.h
Defines layout functions used by TensorRef and derived classes.
wmma.h
Templates exposing architecture support for warp matrix multiply-add (WMMA) operations.