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cutlass/include/cute/util/print_svg.hpp
2025-07-03 08:07:53 -04:00

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/***************************************************************************************************
* Copyright (c) 2023 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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* list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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#pragma once
#include <cute/config.hpp> // CUTE_HOST_DEVICE
#include <cute/atom/mma_atom.hpp>
#include <cute/atom/copy_atom.hpp>
#include <cute/layout.hpp>
#include <cute/tensor_impl.hpp>
namespace cute
{
////////////////////////////////
// Common SVG Color utilities //
////////////////////////////////
struct TSVGColor_White {
CUTE_HOST_DEVICE char const*
operator()(int idx) const {
return "255,255,255";
}
};
struct TSVGColor_BWx8 {
CUTE_HOST_DEVICE char const*
operator()(int idx) const {
static char const* color_map[8] = {"255,255,255", "230,230,230", "205,205,205", "180,180,180",
"155,155,155", "130,130,130", "105,105,105", "080,080,080"};
return color_map[idx % 8];
}
};
struct SVGColor_TV {
CUTE_HOST_DEVICE char const*
operator()(int tid, int vid) const {
static char const* color_map[8] = {"175,175,255", "175,255,175", "255,255,175", "255,175,175",
"210,210,255", "210,255,210", "255,255,210", "255,210,210"};
return color_map[tid % 8];
}
};
/////////////////////
// MMA Atom to SVG //
/////////////////////
namespace detail {
template <class LayoutC, class LayoutA, class LayoutB, class Tile_MNK,
class SVGColorFn = SVGColor_TV>
CUTE_HOST_DEVICE
void
print_svg_mma(LayoutC const& C,
LayoutA const& A,
LayoutB const& B,
Tile_MNK const& tile_mnk,
SVGColorFn color = {}) // lambda(tid,vid) -> SVG color string
{
CUTE_STATIC_ASSERT_V(rank(C) == Int<2>{});
CUTE_STATIC_ASSERT_V(rank(A) == Int<2>{});
CUTE_STATIC_ASSERT_V(rank(B) == Int<2>{});
auto [M, N, K] = product_each(shape(tile_mnk));
int cell_size = 20;
int page_width = (K + N + 2) * cell_size;
int page_height = (K + M + 2) * cell_size;
// Commented print
printf("<!-- Tile: "); print(tile_mnk); printf(" -->\n");
printf("<!-- A: "); print(A); printf(" -->\n");
printf("<!-- B: "); print(B); printf(" -->\n");
printf("<!-- C: "); print(C); printf(" -->\n");
// SVG Header
printf("<svg width=\"100%%\" height=\"100%%\" viewBox=\"0 0 %d %d\" "
"preserveAspectRatio=\"xMidYMid meet\" "
"xmlns=\"http://www.w3.org/2000/svg\">\n",
page_width, page_height);
Tensor filled = make_tensor<bool>(make_shape(M, N, K));
clear(filled);
// --- Draw C ---
for (int tid = 0; tid < size<0>(C); ++tid) {
for (int vid = 0; vid < size<1>(C); ++vid) {
auto [m, n] = C(tid, vid);
if (!filled(m, n, 0)) {
filled(m, n, 0) = true;
int x = (n + K + 2) * cell_size;
int y = (m + K + 2) * cell_size;
printf("<rect x=\"%d\" y=\"%d\" width=\"%d\" height=\"%d\" "
"fill=\"rgb(%s)\" stroke=\"black\"/>\n",
x, y, cell_size, cell_size, color(tid,vid));
printf("<text x=\"%d\" y=\"%d\" text-anchor=\"middle\" "
"alignment-baseline=\"central\" font-size=\"8\">T%d</text>\n",
x + cell_size/2, y + 1*cell_size/4, tid);
printf("<text x=\"%d\" y=\"%d\" text-anchor=\"middle\" "
"alignment-baseline=\"central\" font-size=\"8\">V%d</text>\n",
x + cell_size/2, y + 3*cell_size/4, vid);
}
}
}
clear(filled);
// --- Draw A ---
for (int tid = 0; tid < size<0>(A); ++tid) {
for (int vid = 0; vid < size<1>(A); ++vid) {
auto [m, k] = A(tid, vid);
if (!filled(m, 0, k)) {
filled(m, 0, k) = true;
int x = (k + 1) * cell_size;
int y = (m + K + 2) * cell_size;
printf("<rect x=\"%d\" y=\"%d\" width=\"%d\" height=\"%d\" "
"fill=\"rgb(%s)\" stroke=\"black\" />\n",
x, y, cell_size, cell_size, color(tid,vid));
printf("<text x=\"%d\" y=\"%d\" text-anchor=\"middle\" "
"alignment-baseline=\"central\" font-size=\"8\">T%d</text>\n",
x + cell_size/2, y + 1*cell_size/4, tid);
printf("<text x=\"%d\" y=\"%d\" text-anchor=\"middle\" "
"alignment-baseline=\"central\" font-size=\"8\">V%d</text>\n",
x + cell_size/2, y + 3*cell_size/4, vid);
}
}
}
// A labels
for (int m = 0, k = -1; m < M; ++m) {
int x = (k + 1) * cell_size;
int y = (m + K + 2) * cell_size;
printf("<text x=\"%d\" y=\"%d\" text-anchor=\"middle\" "
"alignment-baseline=\"central\" font-size=\"12\">%d</text>\n",
x + cell_size/2, y + cell_size/2, m);
}
for (int m = -1, k = 0; k < K; ++k) {
int x = (k + 1) * cell_size;
int y = (m + K + 2) * cell_size;
printf("<text x=\"%d\" y=\"%d\" text-anchor=\"middle\" "
"alignment-baseline=\"central\" font-size=\"12\">%d</text>\n",
x + cell_size/2, y + cell_size/2, k);
}
clear(filled);
// --- Draw B ---
for (int tid = 0; tid < size<0>(B); ++tid) {
for (int vid = 0; vid < size<1>(B); ++vid) {
auto [n, k] = B(tid, vid);
if (!filled(0, n, k)) {
filled(0, n, k) = true;
int x = (n + K + 2) * cell_size;
int y = (k + 1) * cell_size;
printf("<rect x=\"%d\" y=\"%d\" width=\"%d\" height=\"%d\" "
"fill=\"rgb(%s)\" stroke=\"black\" />\n",
x, y, cell_size, cell_size, color(tid,vid));
printf("<text x=\"%d\" y=\"%d\" text-anchor=\"middle\" "
"alignment-baseline=\"central\" font-size=\"8\">T%d</text>\n",
x + cell_size/2, y + 1*cell_size/4, tid);
printf("<text x=\"%d\" y=\"%d\" text-anchor=\"middle\" "
"alignment-baseline=\"central\" font-size=\"8\">V%d</text>\n",
x + cell_size/2, y + 3*cell_size/4, vid);
}
}
}
// B labels
for (int n = 0, k = -1; n < N; ++n) {
int x = (n + K + 2) * cell_size;
int y = (k + 1) * cell_size;
printf("<text x=\"%d\" y=\"%d\" text-anchor=\"middle\" "
"alignment-baseline=\"central\" font-size=\"12\">%d</text>\n",
x + cell_size/2, y + cell_size/2, n);
}
for (int n = -1, k = 0; k < K; ++k) {
int x = (n + K + 2) * cell_size;
int y = (k + 1) * cell_size;
printf("<text x=\"%d\" y=\"%d\" text-anchor=\"middle\" "
"alignment-baseline=\"central\" font-size=\"12\">%d</text>\n",
x + cell_size/2, y + cell_size/2, k);
}
// SVG footer
printf("</svg>\n");
}
} // end namespace detail
// MMA Atom to SVG
template <class... Args, class SVGColorFn = SVGColor_TV>
CUTE_HOST_DEVICE
void
print_svg(MMA_Atom<Args...> const& mma_atom,
SVGColorFn color = {}) // lambda(thr_idx,val_idx) -> svg color string
{
print_svg(make_tiled_mma(mma_atom));
}
// TiledMMA to SVG
template <class... Args, class SVGColorFn = SVGColor_TV>
CUTE_HOST_DEVICE
void
print_svg(TiledMMA<Args...> const& mma,
SVGColorFn color = {}) // lambda(thr_idx,val_idx) -> svg color string
{
auto tile_mnk = tile_shape(mma);
Tensor refC = make_identity_tensor(select<0,1>(tile_mnk));
Tensor tensorC_TV = composition(refC, mma.get_layoutC_TV());
Tensor refA = make_identity_tensor(select<0,2>(tile_mnk));
Tensor tensorA_TV = composition(refA, mma.get_layoutA_TV());
Tensor refB = make_identity_tensor(select<1,2>(tile_mnk));
Tensor tensorB_TV = composition(refB, mma.get_layoutB_TV());
detail::print_svg_mma(tensorC_TV, tensorA_TV, tensorB_TV, tile_mnk, color);
}
} // end namespace cute