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cutlass/include/cutlass/numeric_conversion.h
Pradeep Ramani c008b4aea8 CUTLASS 3.3.0 (#1167)
* Release 3.3.0

Adds support for mixed precision GEMMs On Hopper and Ampere
Adds support for < 16B aligned GEMMs on Hopper
Enhancements to EVT
Enhancements to Python interface
Enhancements to Sub-byte type handling in CuTe
Several other bug-fixes and performance improvements.

* minor doc update
2023-11-02 11:09:05 -04:00

2888 lines
85 KiB
C++

/***************************************************************************************************
* Copyright (c) 2017 - 2023 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
/*!
\file
\brief Boost-like numeric conversion operator for CUTLASS numeric types
*/
#pragma once
#if !defined(__CUDACC_RTC__)
#include <cfenv>
#endif
#include "cutlass/cutlass.h"
#include "cutlass/numeric_types.h"
#include "cutlass/transform/thread/unary_op.h"
#include "cutlass/array.h"
#include "cutlass/half.h"
namespace cutlass {
/////////////////////////////////////////////////////////////////////////////////////////////////
/// Floating-point rounding style similare to Standard Library's formats but supporting
/// additional rounding options.
enum class FloatRoundStyle {
round_indeterminate, ///< rounding mode unknown
round_toward_zero, ///< round toward zero
round_to_nearest, ///< round to nearest even
round_to_nearest_satfinite, ///< round to nearest even, capping value to min and max of destination type
round_toward_infinity, ///< round toward infinity
round_toward_neg_infinity, ///< round toward negative infinity
round_half_ulp_truncate, ///< add 0.5ulp to integer representation then round toward zero
round_half_ulp_trunc_dntz ///< like round_half_ulp_truncate, except denorms are rounded *toward* zero
};
/////////////////////////////////////////////////////////////////////////////////////////////////
template <
typename T,
typename S,
FloatRoundStyle Round = FloatRoundStyle::round_to_nearest
>
struct NumericConverter {
using result_type = T;
using source_type = S;
static FloatRoundStyle const round_style = Round;
CUTLASS_HOST_DEVICE
static result_type convert(source_type const & s) {
return static_cast<result_type>(s);
}
CUTLASS_HOST_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
/////////////////////////////////////////////////////////////////////////////////////////////////
//
// Partial specializations for float => int32_t
//
/////////////////////////////////////////////////////////////////////////////////////////////////
#if defined(__CUDA_ARCH__)
template <>
struct NumericConverter<int32_t, float, FloatRoundStyle::round_to_nearest> {
using result_type = int32_t;
using source_type = float;
static FloatRoundStyle const round_style = FloatRoundStyle::round_to_nearest;
CUTLASS_DEVICE
static result_type convert(source_type const & s) {
return __float2int_rn(s);
}
CUTLASS_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
template <>
struct NumericConverter<int32_t, float, FloatRoundStyle::round_toward_zero> {
using result_type = int32_t;
using source_type = float;
static FloatRoundStyle const round_style = FloatRoundStyle::round_toward_zero;
CUTLASS_DEVICE
static result_type convert(source_type const & s) {
return __float2int_rz(s);
}
CUTLASS_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
#elif !defined(__CUDACC_RTC__)
template <>
struct NumericConverter<int32_t, float, FloatRoundStyle::round_to_nearest> {
using result_type = int32_t;
using source_type = float;
static FloatRoundStyle const round_style = FloatRoundStyle::round_to_nearest;
static result_type convert(source_type const & s) {
std::fesetround(FE_TONEAREST);
return (result_type)std::nearbyint(s);
}
result_type operator()(source_type const &s) const {
return convert(s);
}
};
template <>
struct NumericConverter<int32_t, float, FloatRoundStyle::round_toward_zero> {
using result_type = int32_t;
using source_type = float;
static FloatRoundStyle const round_style = FloatRoundStyle::round_toward_zero;
static result_type convert(source_type const & s) {
std::fesetround(FE_TOWARDZERO);
return (result_type)std::nearbyint(s);
}
result_type operator()(source_type const &s) const {
return convert(s);
}
};
#endif
/////////////////////////////////////////////////////////////////////////////////////////////////
//
// Partial specializations for float => int8_t
//
/////////////////////////////////////////////////////////////////////////////////////////////////
#if defined(__CUDA_ARCH__)
template <>
struct NumericConverter<int8_t, float, FloatRoundStyle::round_to_nearest> {
using result_type = int8_t;
using source_type = float;
static FloatRoundStyle const round_style = FloatRoundStyle::round_to_nearest;
CUTLASS_DEVICE
static result_type convert(source_type const & s) {
int32_t intermediate;
asm volatile("cvt.rni.sat.s8.f32 %0, %1;" : "=r"(intermediate) : "f"(s));
return static_cast<result_type>(intermediate);
}
CUTLASS_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
template <>
struct NumericConverter<int8_t, float, FloatRoundStyle::round_toward_zero> {
using result_type = int8_t;
using source_type = float;
static FloatRoundStyle const round_style = FloatRoundStyle::round_toward_zero;
CUTLASS_DEVICE
static result_type convert(source_type const & s) {
int32_t intermediate;
asm volatile("cvt.rzi.sat.s8.f32 %0, %1;" : "=r"(intermediate) : "f"(s));
return static_cast<result_type>(intermediate);
}
CUTLASS_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
#elif !defined(__CUDACC_RTC__)
template <>
struct NumericConverter<int8_t, float, FloatRoundStyle::round_to_nearest> {
using result_type = int8_t;
using source_type = float;
static FloatRoundStyle const round_style = FloatRoundStyle::round_to_nearest;
static result_type convert(source_type const & s) {
std::fesetround(FE_TONEAREST);
int32_t intermediate = (int32_t)std::nearbyint(s);
// Low-end saturation
intermediate = std::max(intermediate, (int32_t)std::numeric_limits<int8_t>::lowest());
// High-end saturation
intermediate = std::min(intermediate, (int32_t)std::numeric_limits<int8_t>::max());
return static_cast<result_type>(intermediate);
}
result_type operator()(source_type const &s) const {
return convert(s);
}
};
template <>
struct NumericConverter<int8_t, float, FloatRoundStyle::round_toward_zero> {
using result_type = int8_t;
using source_type = float;
static FloatRoundStyle const round_style = FloatRoundStyle::round_toward_zero;
static result_type convert(source_type const & s) {
std::fesetround(FE_TOWARDZERO);
int32_t intermediate = (int32_t)std::nearbyint(s);
// Low-end saturation
intermediate = std::max(intermediate, (int32_t)std::numeric_limits<int8_t>::lowest());
// High-end saturation
intermediate = std::min(intermediate, (int32_t)std::numeric_limits<int8_t>::max());
return static_cast<result_type>(intermediate);
}
result_type operator()(source_type const &s) const {
return convert(s);
}
};
#endif
/////////////////////////////////////////////////////////////////////////////////////////////////
/// Partial specialization for float <= half_t
template <typename T, FloatRoundStyle Round>
struct NumericConverter<T, T, Round> {
using result_type = T;
using source_type = T;
static FloatRoundStyle const round_style = Round;
CUTLASS_HOST_DEVICE
static result_type convert(source_type const & s) {
return s;
}
CUTLASS_HOST_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
/////////////////////////////////////////////////////////////////////////////////////////////////
//
// Partial specializations for float <=> half_t
//
/////////////////////////////////////////////////////////////////////////////////////////////////
/// Partial specialization for float <= half_t
template <FloatRoundStyle Round>
struct NumericConverter<float, half_t, Round> {
using result_type = float;
using source_type = half_t;
static FloatRoundStyle const round_style = Round;
CUTLASS_HOST_DEVICE
static result_type convert(source_type const & s) {
result_type result = static_cast<float>(s);
return result;
}
CUTLASS_HOST_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
/// Specialization for round-to-nearest
template <>
struct NumericConverter<half_t, float, FloatRoundStyle::round_to_nearest> {
using result_type = half_t;
using source_type = float;
static FloatRoundStyle const round_style = FloatRoundStyle::round_to_nearest;
CUTLASS_HOST_DEVICE
static result_type convert(source_type const & s) {
result_type result = static_cast<half_t>(s);
return result;
}
CUTLASS_HOST_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
/// Specialization for round-toward-zero
template <>
struct NumericConverter<half_t, float, FloatRoundStyle::round_toward_zero> {
using result_type = half_t;
using source_type = float;
static FloatRoundStyle const round_style = FloatRoundStyle::round_toward_zero;
/// Round toward zero
CUTLASS_HOST_DEVICE
static result_type convert(source_type const & flt) {
#if defined(__CUDA_ARCH__) && (__CUDA_ARCH__ >= 530)
return half_t(__float2half_rz(flt));
#else
// software implementation rounds toward nearest even
unsigned const& s = reinterpret_cast<unsigned const &>(flt);
uint16_t sign = uint16_t((s >> 16) & 0x8000);
int16_t exp = uint16_t(((s >> 23) & 0xff) - 127);
int mantissa = s & 0x7fffff;
uint16_t u = 0;
if ((s & 0x7fffffff) == 0) {
// sign-preserving zero
return half_t::bitcast(sign);
}
if (exp > 15) {
if (exp == 128 && mantissa) {
// not a number
u = 0x7fff;
} else {
// overflow to infinity
u = sign | 0x7c00;
}
return half_t::bitcast(u);
}
if (exp >= -14) {
// normal fp32 to normal fp16
exp = uint16_t(exp + uint16_t(15));
u = uint16_t(((exp & 0x1f) << 10));
u = uint16_t(u | (mantissa >> 13));
} else {
// normal single-precision to subnormal half_t-precision representation
int rshift = (-14 - exp);
if (rshift < 32) {
mantissa |= (1 << 23);
mantissa = (mantissa >> rshift);
u = (uint16_t(mantissa >> 13) & 0x3ff);
} else {
mantissa = 0;
u = 0;
}
}
u |= sign;
return half_t::bitcast(u);
#endif // defined(__CUDA_ARCH__) && (__CUDA_ARCH__ >= 530)
}
CUTLASS_HOST_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
/////////////////////////////////////////////////////////////////////////////////////////////////
//
// Partial specializations for float <=> bfloat16_t
//
/////////////////////////////////////////////////////////////////////////////////////////////////
/// Partial specialization for float <= bfloat16_t
template <FloatRoundStyle Round>
struct NumericConverter<float, bfloat16_t, Round> {
using result_type = float;
using source_type = bfloat16_t;
static FloatRoundStyle const round_style = Round;
CUTLASS_HOST_DEVICE
static result_type convert(source_type const & s) {
return static_cast<float>(s);
}
CUTLASS_HOST_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
template <>
struct NumericConverter<bfloat16_t, float, FloatRoundStyle::round_to_nearest> {
using result_type = bfloat16_t;
using source_type = float;
static FloatRoundStyle const round_style = FloatRoundStyle::round_to_nearest;
CUTLASS_HOST_DEVICE
static result_type convert(source_type const & s) {
return static_cast<bfloat16_t>(s);
}
CUTLASS_HOST_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
template <>
struct NumericConverter<bfloat16_t, float, FloatRoundStyle::round_half_ulp_truncate> {
using result_type = bfloat16_t;
using source_type = float;
static FloatRoundStyle const round_style = FloatRoundStyle::round_half_ulp_truncate;
CUTLASS_HOST_DEVICE
static result_type convert(source_type const & s) {
uint32_t x32 = reinterpret_cast<uint32_t const &>(s);
#if defined(__CUDA_ARCH__)
if (::isfinite(s)) {
x32 += 0x8000;
}
#else
if (std::isfinite(s)) {
x32 += 0x8000;
}
#endif
uint16_t x16 = uint16_t((x32 >> 16) & 0xffff);
return bfloat16_t::bitcast(x16);
}
CUTLASS_HOST_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
template <>
struct NumericConverter<bfloat16_t, float, FloatRoundStyle::round_toward_zero> {
using result_type = bfloat16_t;
using source_type = float;
static FloatRoundStyle const round_style = FloatRoundStyle::round_toward_zero;
CUTLASS_HOST_DEVICE
static result_type convert(source_type const & s) {
uint32_t x32 = reinterpret_cast<uint32_t const &>(s);
uint16_t x16 = uint16_t(x32 >> 16);
return bfloat16_t::bitcast(x16);
}
CUTLASS_HOST_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
/////////////////////////////////////////////////////////////////////////////////////////////////
//
// Partial specializations for float <=> tfloat32_t
//
/////////////////////////////////////////////////////////////////////////////////////////////////
/// Partial specialization for float <= tfloat32_t
template <FloatRoundStyle Round>
struct NumericConverter<float, tfloat32_t, Round> {
using result_type = float;
using source_type = tfloat32_t;
static FloatRoundStyle const round_style = Round;
CUTLASS_HOST_DEVICE
static result_type convert(source_type const & s) {
return static_cast<float>(s);
}
CUTLASS_HOST_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
template <>
struct NumericConverter<tfloat32_t, float, FloatRoundStyle::round_to_nearest> {
using result_type = tfloat32_t;
using source_type = float;
static FloatRoundStyle const round_style = FloatRoundStyle::round_to_nearest;
CUTLASS_HOST_DEVICE
static result_type convert(source_type const & s) {
unsigned storage = reinterpret_cast<unsigned const &>(s);
#if defined(__CUDA_ARCH__) && __CUDA_ARCH__ >= 900
asm volatile("cvt.rn.tf32.f32 %0, %1;" : "=r"(storage) : "r"(storage));
#else
if ((storage & 0x7f800000) != 0x7f800000) {
bool mantissa_bit = ((storage & (1 << 13)) != 0);
bool round_bit = ((storage & (1 << 12)) != 0);
bool sticky_bit = ((storage & ((1 << 12) - 1)) != 0);
if ((round_bit && sticky_bit) || (round_bit && mantissa_bit)) {
storage += uint32_t(1 << 13);
}
// Note, the following is intentionally commented out. TF32
// does not define the low order bits, so they may be left in
// an undefined state.
//
// By not truncating these bit explicitly, we avoid an extra logical
// operation.
//
// TF32 may be implicitly converted to float by performing this
// operation as needed.
//
// storage = (storage & ~0x1fff);
}
else if (storage & ~0xff800000) {
storage = 0x7fffffff;
}
#endif
return tfloat32_t::bitcast(storage);
}
CUTLASS_HOST_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
template <>
struct NumericConverter<tfloat32_t, float, FloatRoundStyle::round_half_ulp_truncate> {
using result_type = tfloat32_t;
using source_type = float;
static FloatRoundStyle const round_style = FloatRoundStyle::round_half_ulp_truncate;
CUTLASS_HOST_DEVICE
static result_type convert(source_type const & s) {
return tfloat32_t::round_half_ulp_truncate(s);
}
CUTLASS_HOST_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
/// This rounding operation is similar to half_ulp_truncate except it rounds denorms toward zero.
/// It avoids predicated code, though it requires a temporary register.
template <>
struct NumericConverter<tfloat32_t, float, FloatRoundStyle::round_half_ulp_trunc_dntz> {
using result_type = tfloat32_t;
using source_type = float;
static FloatRoundStyle const round_style = FloatRoundStyle::round_half_ulp_trunc_dntz;
CUTLASS_HOST_DEVICE
static result_type convert(source_type const & s) {
unsigned y = reinterpret_cast<unsigned const &>(s);
y = y & 0xff800000;
float d = reinterpret_cast<float const &>(y);
float z = d / float(1 << 11) + s;
return reinterpret_cast<result_type const &>(z);
}
CUTLASS_HOST_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
template <>
struct NumericConverter<tfloat32_t, float, FloatRoundStyle::round_toward_zero> {
using result_type = tfloat32_t;
using source_type = float;
static FloatRoundStyle const round_style = FloatRoundStyle::round_toward_zero;
CUTLASS_HOST_DEVICE
static result_type convert(source_type const & s) {
uint32_t x = reinterpret_cast<uint32_t const &>(s);
return tfloat32_t::bitcast(x & 0xffffe000);
}
CUTLASS_HOST_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
/////////////////////////////////////////////////////////////////////////////////////////////////
//
// Conversion operator for float to tfloat32_t big and small values
//
/////////////////////////////////////////////////////////////////////////////////////////////////
template <
FloatRoundStyle RoundBig = FloatRoundStyle::round_toward_zero,
FloatRoundStyle RoundSmall = FloatRoundStyle::round_half_ulp_truncate
>
struct NumericConverterFastF32 {
// result_type holds big tfloat32_t at idx(0) and small tfloat32_t at idx(1)
using result_type = Array<tfloat32_t, 2>;
// source data type
using source_type = float;
// rounding styles for big and small part
static FloatRoundStyle const kRoundBig = RoundBig;
static FloatRoundStyle const kRoundSmall = RoundSmall;
CUTLASS_HOST_DEVICE
static result_type convert(source_type const & source) {
result_type result;
NumericConverter<tfloat32_t, float, kRoundBig> convert_big_;
NumericConverter<tfloat32_t, float, kRoundSmall> convert_small_;
// convert and fill tfloat32_t big at idx 0
result[0] = convert_big_(source);
// convert and fill tfloat32_t small at idx 1
result[1] = convert_small_(source - static_cast<float>(result[0]));
return result;
}
CUTLASS_HOST_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
/////////////////////////////////////////////////////////////////////////////////////////////////
//
// Conversion and Clamp operator for Integers
//
/////////////////////////////////////////////////////////////////////////////////////////////////
template <
typename T,
typename S
>
struct NumericConverterClamp {
using result_type = T;
using source_type = S;
CUTLASS_HOST_DEVICE
static result_type convert(source_type const & s) {
NumericConverter<result_type, source_type> convert_op;
result_type const kClamp_max = platform::numeric_limits<result_type>::max();
result_type const kClamp_min = platform::numeric_limits<result_type>::lowest();
if (s < (source_type)kClamp_min)
return kClamp_min;
if (s > (source_type)kClamp_max)
return kClamp_max;
return convert_op(s);
}
CUTLASS_HOST_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
// This converter is needed to enable half_t output types when using int32_t accumulators.
// Since floating-point types do not require a clamp, this converter simply casts from
// the source type to half_t.
template <
typename S
>
struct NumericConverterClamp<cutlass::half_t, S> {
using result_type = cutlass::half_t;
using source_type = S;
CUTLASS_HOST_DEVICE
static result_type convert(source_type const &source) {
return static_cast<cutlass::half_t>(source);
}
CUTLASS_HOST_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
/////////////////////////////////////////////////////////////////////////////////////////////////
//
// Conversion operator for Array
//
/////////////////////////////////////////////////////////////////////////////////////////////////
/// Conversion operator for Array
template <
typename T,
typename S,
int N,
FloatRoundStyle Round = FloatRoundStyle::round_to_nearest,
typename Transform = cutlass::transform::thread::UnaryTransform::Identity
>
struct NumericArrayConverter {
using result_type = Array<T, N>;
using source_type = Array<S, N>;
static FloatRoundStyle const round_style = Round;
static_assert(platform::is_same<Transform, cutlass::transform::thread::UnaryTransform::Identity>::value ||
platform::is_same<Transform, cutlass::transform::thread::UnaryTransform::Conjugate>::value,
"Unary Operator not supported.");
CUTLASS_HOST_DEVICE
static result_type convert(source_type const & s) {
result_type result;
NumericConverter<T, S, Round> convert_;
CUTLASS_PRAGMA_UNROLL
for (int i = 0; i < N; ++i) {
if (platform::is_same<Transform, cutlass::transform::thread::UnaryTransform::Identity>::value) {
result[i] = convert_(s[i]);
} else { // conjugate
result[i] = conj(convert_(s[i]));
}
}
return result;
}
CUTLASS_HOST_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
template <
typename T,
int N,
FloatRoundStyle Round,
typename Transform
>
struct NumericArrayConverter<T, T, N, Round, Transform> {
using result_type = Array<T, N>;
using source_type = Array<T, N>;
static FloatRoundStyle const round_style = Round;
static_assert(platform::is_same<Transform, cutlass::transform::thread::UnaryTransform::Identity>::value ||
platform::is_same<Transform, cutlass::transform::thread::UnaryTransform::Conjugate>::value,
"Unary Operator not supported.");
CUTLASS_HOST_DEVICE
static result_type convert(source_type const &source) {
if (platform::is_same<Transform, cutlass::transform::thread::UnaryTransform::Identity>::value) {
return source;
} else {
result_type result;
for (int i = 0; i < N; ++i) {
result[i] = conj(source[i]);
}
return result;
}
}
CUTLASS_HOST_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
/////////////////////////////////////////////////////////////////////////////////////////////////
/// Partial specialization for Array<half, 2> <= Array<float, 2>, round to nearest
template <>
struct NumericArrayConverter<half_t, float, 2, FloatRoundStyle::round_to_nearest> {
using result_type = Array<half_t, 2>;
using source_type = Array<float, 2>;
static FloatRoundStyle const round_style = FloatRoundStyle::round_to_nearest;
CUTLASS_HOST_DEVICE
static result_type convert(source_type const & source) {
Array<half_t, 2> result;
#if defined(__CUDA_ARCH__) && (__CUDA_ARCH__ >= 530)
reinterpret_cast<__half2 &>(result) = __float22half2_rn(reinterpret_cast<float2 const &>(source));
#else
NumericConverter<half_t, float, round_style> convert_;
result[0] = convert_(source[0]);
result[1] = convert_(source[1]);
#endif
return result;
}
CUTLASS_HOST_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
/// Partial specialization for Array<float, 2> <= Array<half_t, 2>, round to nearest
template <FloatRoundStyle Round>
struct NumericArrayConverter<float, half_t, 2, Round> {
using result_type = Array<float, 2>;
using source_type = Array<half_t, 2>;
static FloatRoundStyle const round_style = FloatRoundStyle::round_to_nearest;
CUTLASS_HOST_DEVICE
static result_type convert(source_type const & source) {
Array<float, 2> result;
#if defined(__CUDA_ARCH__) && (__CUDA_ARCH__ >= 530)
reinterpret_cast<float2 &>(result) = __half22float2(reinterpret_cast<__half2 const &>(source));
#else
NumericConverter<float, half_t, round_style> convert_;
result[0] = convert_(source[0]);
result[1] = convert_(source[1]);
#endif
return result;
}
CUTLASS_HOST_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
/////////////////////////////////////////////////////////////////////////////////////////////////
/// Partial specialization for Array<half> <= Array<float>
template <
int N,
FloatRoundStyle Round
>
struct NumericArrayConverter<half_t, float, N, Round> {
using result_type = Array<half_t, N>;
using source_type = Array<float, N>;
static FloatRoundStyle const round_style = Round;
CUTLASS_HOST_DEVICE
static result_type convert(source_type const & source) {
NumericArrayConverter<half_t, float, 2, Round> convert_vector_;
NumericConverter<half_t, float, Round> convert_element_;
result_type result;
Array<half_t, 2> *result_ptr = reinterpret_cast<Array<half_t, 2> *>(&result);
Array<float, 2> const *source_ptr = reinterpret_cast<Array<float, 2> const *>(&source);
CUTLASS_PRAGMA_UNROLL
for (int i = 0; i < N / 2; ++i) {
result_ptr[i] = convert_vector_(source_ptr[i]);
}
if (N % 2) {
result[N - 1] = convert_element_(source[N - 1]);
}
return result;
}
CUTLASS_HOST_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
/// Partial specialization for Array<half> <= Array<float>
template <
int N,
FloatRoundStyle Round
>
struct NumericArrayConverter<float, half_t, N, Round> {
using result_type = Array<float, N>;
using source_type = Array<half_t, N>;
static FloatRoundStyle const round_style = Round;
CUTLASS_HOST_DEVICE
static result_type convert(source_type const & source) {
NumericArrayConverter<float, half_t, 2, Round> convert_vector_;
NumericConverter<float, half_t, Round> convert_element_;
result_type result;
Array<float, 2> *result_ptr = reinterpret_cast<Array<float, 2> *>(&result);
Array<half_t, 2> const *source_ptr = reinterpret_cast<Array<half_t, 2> const *>(&source);
CUTLASS_PRAGMA_UNROLL
for (int i = 0; i < N / 2; ++i) {
result_ptr[i] = convert_vector_(source_ptr[i]);
}
if (N % 2) {
result[N - 1] = convert_element_(source[N - 1]);
}
return result;
}
CUTLASS_HOST_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
/////////////////////////////////////////////////////////////////////////////////////////////////
#if defined(__CUDA_ARCH__) && (__CUDA_ARCH__ >= 800)
/////////////////////////////////////////////////////////////////////////////////////////////////
/// Partial specialization for Array<bfloat16_t, 2> <= Array<float, 2>, round to nearest
template <>
struct NumericArrayConverter<bfloat16_t, float, 2, FloatRoundStyle::round_to_nearest> {
using result_type = Array<bfloat16_t, 2>;
using source_type = Array<float, 2>;
static FloatRoundStyle const round_style = FloatRoundStyle::round_to_nearest;
CUTLASS_HOST_DEVICE
static result_type convert(source_type const & source) {
unsigned d;
asm("cvt.rn.bf16x2.f32 %0, %1, %2;\n" : "=r"(d) : "f"(source[1]), "f"(source[0]) );
return reinterpret_cast<result_type const &>(d);
}
CUTLASS_HOST_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
/// Partial specialization for Array<bfloat16_t> <= Array<float>
template <
int N,
FloatRoundStyle Round
>
struct NumericArrayConverter<bfloat16_t, float, N, Round> {
using result_type = Array<bfloat16_t, N>;
using source_type = Array<float, N>;
static FloatRoundStyle const round_style = Round;
CUTLASS_HOST_DEVICE
static result_type convert(source_type const & source) {
NumericArrayConverter<bfloat16_t, float, 2, Round> convert_vector_;
NumericConverter<bfloat16_t, float, Round> convert_element_;
result_type result;
Array<bfloat16_t, 2> *result_ptr = reinterpret_cast<Array<bfloat16_t, 2> *>(&result);
Array<float, 2> const *source_ptr = reinterpret_cast<Array<float, 2> const *>(&source);
CUTLASS_PRAGMA_UNROLL
for (int i = 0; i < N / 2; ++i) {
result_ptr[i] = convert_vector_(source_ptr[i]);
}
if (N % 2) {
result[N - 1] = convert_element_(source[N - 1]);
}
return result;
}
CUTLASS_HOST_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
#endif // if defined(__CUDA_ARCH__) && (__CUDA_ARCH__ >= 800)
/////////////////////////////////////////////////////////////////////////////////////////////////
// Conditional guards to enable partial specialization for packed integers
#if defined(__CUDA_ARCH__) && (__CUDA_ARCH__ >= 720) && \
((__CUDACC_VER_MAJOR__ > 10) || \
((__CUDACC_VER_MAJOR__ >= 10) && (__CUDACC_VER_MINOR__ >= 2)))
/// Partial specialization for Array<int8_t, 1> <= Array<int, 1>
template <
FloatRoundStyle Round
>
struct NumericArrayConverter<int8_t, int, 1, Round> {
using result_type = Array<int8_t, 1>;
using source_type = Array<int, 1>;
static FloatRoundStyle const round_style = Round;
CUTLASS_HOST_DEVICE
static result_type convert(source_type const & source) {
NumericConverter<int8_t, int, Round> convert_element_;
result_type result;
result[0] = convert_element_(source[0]);
return result;
}
CUTLASS_HOST_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
/// Partial specialization for Array<int8_t, 2> <= Array<int, 2>
template <
FloatRoundStyle Round
>
struct NumericArrayConverter<int8_t, int, 2, Round> {
using result_type = Array<int8_t, 2>;
using source_type = Array<int, 2>;
static FloatRoundStyle const round_style = Round;
CUTLASS_HOST_DEVICE
static result_type convert(source_type const & source) {
uint32_t tmp;
asm volatile(
"cvt.pack.sat.s8.s32.b32 %0, %2, %1, 0;\n"
: "=r"(tmp) : "r"(source[0]), "r"(source[1]));
uint16_t out = (tmp & 0xffff);
return reinterpret_cast<result_type const &>(out);
}
CUTLASS_HOST_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
/// Partial specialization for Array<int8_t, 4> <= Array<int, 4>
template <
FloatRoundStyle Round
>
struct NumericArrayConverter<int8_t, int, 4, Round> {
using result_type = Array<int8_t, 4>;
using source_type = Array<int, 4>;
static FloatRoundStyle const round_style = Round;
CUTLASS_HOST_DEVICE
static result_type convert(source_type const & source) {
unsigned out;
asm volatile(
"{ .reg .u32 r4;"
"cvt.pack.sat.s8.s32.b32 r4, %4, %3, 0;"
"cvt.pack.sat.s8.s32.b32 %0, %2, %1, r4;"
"}"
: "=r"(out) : "r"(source[0]), "r"(source[1]), "r"(source[2]), "r"(source[3]));
return reinterpret_cast<result_type const &>(out);
}
CUTLASS_HOST_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
/// Partial specialization for Array<int8_t> <= Array<int>
template <
int N,
FloatRoundStyle Round
>
struct NumericArrayConverter<int8_t, int, N, Round> {
static_assert(!(N % 4), "N must be multiple of 4.");
using result_type = Array<int8_t, N>;
using source_type = Array<int, N>;
static FloatRoundStyle const round_style = Round;
CUTLASS_HOST_DEVICE
static result_type convert(source_type const & source) {
NumericArrayConverter<int8_t, int, 4, Round> convert_vector_;
result_type result;
Array<int8_t, 4> *result_ptr = reinterpret_cast<Array<int8_t, 4> *>(&result);
Array<int, 4> const *source_ptr = reinterpret_cast<Array<int, 4> const *>(&source);
CUTLASS_PRAGMA_UNROLL
for (int i = 0; i < N / 4; ++i) {
result_ptr[i] = convert_vector_(source_ptr[i]);
}
return result;
}
CUTLASS_HOST_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
/// Partial specialization for Array<uint8_t, 1> <= Array<int, 1>
template <
FloatRoundStyle Round
>
struct NumericArrayConverter<uint8_t, int, 1, Round> {
using result_type = Array<uint8_t, 1>;
using source_type = Array<int, 1>;
static FloatRoundStyle const round_style = Round;
CUTLASS_HOST_DEVICE
static result_type convert(source_type const & source) {
NumericConverter<uint8_t, int, Round> convert_element_;
result_type result;
result[0] = convert_element_(source[0]);
return result;
}
CUTLASS_HOST_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
/// Partial specialization for Array<uint8_t, 2> <= Array<int, 2>
template <
FloatRoundStyle Round
>
struct NumericArrayConverter<uint8_t, int, 2, Round> {
using result_type = Array<uint8_t, 2>;
using source_type = Array<int, 2>;
static FloatRoundStyle const round_style = Round;
CUTLASS_HOST_DEVICE
static result_type convert(source_type const & source) {
uint32_t tmp;
asm volatile(
"cvt.pack.sat.u8.s32.b32 %0, %2, %1, 0;\n"
: "=r"(tmp) : "r"(source[0]), "r"(source[1]));
uint16_t out = (tmp & 0xffff);
return reinterpret_cast<result_type const &>(out);
}
CUTLASS_HOST_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
/// Partial specialization for Array<uint8_t, 4> <= Array<int, 4>
template <
FloatRoundStyle Round
>
struct NumericArrayConverter<uint8_t, int, 4, Round> {
using result_type = Array<uint8_t, 4>;
using source_type = Array<int, 4>;
static FloatRoundStyle const round_style = Round;
CUTLASS_HOST_DEVICE
static result_type convert(source_type const & source) {
unsigned out;
asm volatile(
"{ .reg .u32 r4;"
"cvt.pack.sat.u8.s32.b32 r4, %4, %3, 0;"
"cvt.pack.sat.u8.s32.b32 %0, %2, %1, r4;"
"}"
: "=r"(out) : "r"(source[0]), "r"(source[1]), "r"(source[2]), "r"(source[3]));
return reinterpret_cast<result_type const &>(out);
}
CUTLASS_HOST_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
/// Partial specialization for Array<int8_t> <= Array<int>
template <
int N,
FloatRoundStyle Round
>
struct NumericArrayConverter<uint8_t, int, N, Round> {
static_assert(!(N % 4), "N must be multiple of 4.");
using result_type = Array<uint8_t, N>;
using source_type = Array<int, N>;
static FloatRoundStyle const round_style = Round;
CUTLASS_HOST_DEVICE
static result_type convert(source_type const & source) {
NumericArrayConverter<uint8_t, int, 4, Round> convert_vector_;
result_type result;
Array<uint8_t, 4> *result_ptr = reinterpret_cast<Array<uint8_t, 4> *>(&result);
Array<int, 4> const *source_ptr = reinterpret_cast<Array<int, 4> const *>(&source);
CUTLASS_PRAGMA_UNROLL
for (int i = 0; i < N / 4; ++i) {
result_ptr[i] = convert_vector_(source_ptr[i]);
}
return result;
}
CUTLASS_HOST_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
#endif
/////////////////////////////////////////////////////////////////////////////////////////////////
//
// Partial specializations for Array<float, N> <=> Array<float_e4m3_t, N>
//
/////////////////////////////////////////////////////////////////////////////////////////////////
/// Partial specialization for Array<float, 2> <= Array<float_e4m3_t, 2>
template <
FloatRoundStyle Round
>
struct NumericArrayConverter<float, float_e4m3_t, 2, Round> {
using result_element = float;
using source_element = float_e4m3_t;
using result_type = Array<result_element, 2>;
using source_type = Array<source_element, 2>;
static FloatRoundStyle const round_style = Round;
CUTLASS_DEVICE
static result_type convert(source_type const & source) {
#if defined(CUDA_PTX_FP8_CVT_ENABLED)
uint32_t out_fp16;
uint16_t const& src_packed = reinterpret_cast<uint16_t const&>(source);
asm volatile( \
"{\n" \
"cvt.rn.f16x2.e4m3x2 %0, %1;\n" \
"}\n" : "=r"(out_fp16): "h"(src_packed));
float2 res0 = __half22float2(reinterpret_cast<__half2 &>(out_fp16));
result_type out;
out[0] = res0.x;
out[1] = res0.y;
return out;
#else
result_type result;
NumericConverter<result_element, source_element, Round> converter;
CUTLASS_PRAGMA_UNROLL
for (int i = 0; i < 2; ++i) {
result[i] = converter(source[i]);
}
return result;
#endif
}
CUTLASS_HOST_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
/// Partial specialization for Array<float_e4m3_t, 2> <= Array<float, 2>
template <
FloatRoundStyle Round
>
struct NumericArrayConverter<float_e4m3_t, float, 2, Round> {
using result_element = float_e4m3_t;
using source_element = float;
using result_type = Array<result_element, 2>;
using source_type = Array<source_element, 2>;
static FloatRoundStyle const round_style = Round;
CUTLASS_DEVICE
static result_type convert(source_type const & source) {
#if defined(CUDA_PTX_FP8_CVT_ENABLED)
uint16_t out;
asm volatile( \
"{\n" \
"cvt.rn.satfinite.e4m3x2.f32 %0, %2, %1;\n" \
"}" \
: "=h"(out) : "f"(source[0]), "f"(source[1]));
return reinterpret_cast<result_type const &>(out);
#else
result_type result;
NumericConverter<result_element, source_element, Round> converter;
CUTLASS_PRAGMA_UNROLL
for (int i = 0; i < 2; ++i) {
result[i] = converter(source[i]);
}
return result;
#endif
}
CUTLASS_HOST_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
/// Partial specialization for Array<float, 2> <= Array<float_e5m2_t, 2>
template <
FloatRoundStyle Round
>
struct NumericArrayConverter<float, float_e5m2_t, 2, Round> {
using result_element = float;
using source_element = float_e5m2_t;
using result_type = Array<result_element, 2>;
using source_type = Array<source_element, 2>;
static FloatRoundStyle const round_style = Round;
CUTLASS_DEVICE
static result_type convert(source_type const & source) {
#if defined(CUDA_PTX_FP8_CVT_ENABLED)
uint32_t out_fp16;
uint16_t const& src_packed = reinterpret_cast<uint16_t const&>(source);
asm volatile( \
"{\n" \
"cvt.rn.f16x2.e5m2x2 %0, %1;\n" \
"}\n" : "=r"(out_fp16): "h"(src_packed));
float2 res0 = __half22float2(reinterpret_cast<__half2 &>(out_fp16));
result_type out;
out[0] = res0.x;
out[1] = res0.y;
return out;
#else
result_type result;
NumericConverter<result_element, source_element, Round> converter;
CUTLASS_PRAGMA_UNROLL
for (int i = 0; i < 2; ++i) {
result[i] = converter(source[i]);
}
return result;
#endif
}
CUTLASS_HOST_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
namespace detail {
/// Special converters that can be used with 4 8-bit elements packed in a register.
/// Common use is for fast FP8 converters.
template <
typename T,
typename S,
FloatRoundStyle Round = FloatRoundStyle::round_to_nearest,
typename Transform = cutlass::transform::thread::UnaryTransform::Identity
>
struct NumericArrayConverterPacked4Element {
using result_type = Array<T, 4>;
using source_type = Array<S, 4>;
static FloatRoundStyle const round_style = Round;
static_assert(platform::is_same<Transform, cutlass::transform::thread::UnaryTransform::Identity>::value ||
platform::is_same<Transform, cutlass::transform::thread::UnaryTransform::Conjugate>::value,
"Unary Operator not supported.");
CUTLASS_HOST_DEVICE
static result_type convert(source_type const & s) {
result_type result;
NumericConverter<T, S, Round> convert_;
CUTLASS_PRAGMA_UNROLL
for (int i = 0; i < 4; ++i) {
if (platform::is_same<Transform, cutlass::transform::thread::UnaryTransform::Identity>::value) {
result[i] = convert_(s[i]);
}
else { // conjugate
result[i] = conj(convert_(s[i]));
}
}
return result;
}
CUTLASS_HOST_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
/// Partial specialization for Array<float, 4> <= Array<float_e4m3_t, 4>
template <
FloatRoundStyle Round
>
struct NumericArrayConverterPacked4Element<float, float_e4m3_t, Round> {
using result_element = float;
using source_element = float_e4m3_t;
using result_type = Array<result_element, 4>;
using source_type = Array<source_element, 4>;
static FloatRoundStyle const round_style = Round;
CUTLASS_DEVICE
static result_type convert(source_type const & source) {
#if defined(CUDA_PTX_FP8_CVT_ENABLED)
uint32_t out_fp16[2];
uint32_t const& src_packed = reinterpret_cast<uint32_t const&>(source);
asm volatile( \
"{\n" \
".reg .b16 lo, hi;\n" \
"mov.b32 {lo, hi}, %2;\n" \
"cvt.rn.f16x2.e4m3x2 %0, lo;\n" \
"cvt.rn.f16x2.e4m3x2 %1, hi;\n" \
"}\n" : "=r"(out_fp16[0]), "=r"(out_fp16[1]) : "r"(src_packed));
float2 res0 = __half22float2(reinterpret_cast<__half2 &>(out_fp16[0]));
float2 res1 = __half22float2(reinterpret_cast<__half2 &>(out_fp16[1]));
result_type out;
out[0] = res0.x;
out[1] = res0.y;
out[2] = res1.x;
out[3] = res1.y;
return out;
#else
result_type result;
NumericConverter<result_element, source_element, Round> converter;
CUTLASS_PRAGMA_UNROLL
for (int i = 0; i < 4; ++i) {
result[i] = converter(source[i]);
}
return result;
#endif
}
CUTLASS_HOST_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
/// Partial specialization for Array<float_e4m3_t, 4> <= Array<float, 4>
template <
FloatRoundStyle Round
>
struct NumericArrayConverterPacked4Element<float_e4m3_t, float, Round> {
using result_element = float_e4m3_t;
using source_element = float;
using result_type = Array<result_element, 4>;
using source_type = Array<source_element, 4>;
static FloatRoundStyle const round_style = Round;
CUTLASS_DEVICE
static result_type convert(source_type const & source) {
#if defined(CUDA_PTX_FP8_CVT_ENABLED)
uint32_t out;
asm volatile( \
"{\n" \
".reg .b16 lo;\n" \
".reg .b16 hi;\n" \
"cvt.rn.satfinite.e4m3x2.f32 lo, %2, %1;\n" \
"cvt.rn.satfinite.e4m3x2.f32 hi, %4, %3;\n" \
"mov.b32 %0, {lo, hi};\n" \
"}" \
: "=r"(out) : "f"(source[0]), "f"(source[1]), "f"(source[2]), "f"(source[3]));
return reinterpret_cast<result_type const &>(out);
#else
result_type result;
NumericConverter<result_element, source_element, Round> converter;
CUTLASS_PRAGMA_UNROLL
for (int i = 0; i < 4; ++i) {
result[i] = converter(source[i]);
}
return result;
#endif
}
CUTLASS_HOST_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
/////////////////////////////////////////////////////////////////////////////////////////////////
//
// Partial specializations for Array<float, 4> <=> Array<float_e5m2_t, 4>
//
/////////////////////////////////////////////////////////////////////////////////////////////////
/// Partial specialization for Array<float, 4> <= Array<float_e5m2_t, 4>
template <
FloatRoundStyle Round
>
struct NumericArrayConverterPacked4Element<float, float_e5m2_t, Round> {
using result_element = float;
using source_element = float_e5m2_t;
using result_type = Array<result_element, 4>;
using source_type = Array<source_element, 4>;
static FloatRoundStyle const round_style = Round;
CUTLASS_DEVICE
static result_type convert(source_type const & source) {
#if defined(CUDA_PTX_FP8_CVT_ENABLED)
uint32_t out_fp16[2];
uint32_t const& src_packed = reinterpret_cast<uint32_t const&>(source);
asm volatile( \
"{\n" \
".reg .b16 lo, hi;\n" \
"mov.b32 {lo, hi}, %2;\n" \
"cvt.rn.f16x2.e5m2x2 %0, lo;\n" \
"cvt.rn.f16x2.e5m2x2 %1, hi;\n" \
"}\n" : "=r"(out_fp16[0]), "=r"(out_fp16[1]) : "r"(src_packed));
float2 res0 = __half22float2(reinterpret_cast<__half2 &>(out_fp16[0]));
float2 res1 = __half22float2(reinterpret_cast<__half2 &>(out_fp16[1]));
result_type out;
out[0] = res0.x;
out[1] = res0.y;
out[2] = res1.x;
out[3] = res1.y;
return out;
#else
result_type result;
NumericConverter<result_element, source_element, Round> converter;
CUTLASS_PRAGMA_UNROLL
for (int i = 0; i < 4; ++i) {
result[i] = converter(source[i]);
}
return result;
#endif
}
CUTLASS_HOST_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
/// Partial specialization for Array<float_e5m2_t, 4> <= Array<float, 4>
template <
FloatRoundStyle Round
>
struct NumericArrayConverterPacked4Element<float_e5m2_t, float, Round> {
using result_element = float_e5m2_t;
using source_element = float;
using result_type = Array<result_element, 4>;
using source_type = Array<source_element, 4>;
static FloatRoundStyle const round_style = Round;
CUTLASS_DEVICE
static result_type convert(source_type const & source) {
#if defined(CUDA_PTX_FP8_CVT_ENABLED)
uint32_t out;
asm volatile( \
"{\n" \
".reg .b16 lo;\n" \
".reg .b16 hi;\n" \
"cvt.rn.satfinite.e5m2x2.f32 lo, %2, %1;\n" \
"cvt.rn.satfinite.e5m2x2.f32 hi, %4, %3;\n" \
"mov.b32 %0, {lo, hi};\n" \
"}" \
: "=r"(out) : "f"(source[0]), "f"(source[1]), "f"(source[2]), "f"(source[3]));
return reinterpret_cast<result_type const &>(out);
#else
result_type result;
NumericConverter<result_element, source_element, Round> converter;
CUTLASS_PRAGMA_UNROLL
for (int i = 0; i < 4; ++i) {
result[i] = converter(source[i]);
}
return result;
#endif
}
CUTLASS_HOST_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
/////////////////////////////////////////////////////////////////////////////////////////////////
//
// Partial specializations for Array<half_t, 4> <=> Array<float_e4m3_t, 4>
//
/////////////////////////////////////////////////////////////////////////////////////////////////
/// Partial specialization for Array<half_t, 4> <= Array<float_e4m3_t, 4>
template <
FloatRoundStyle Round
>
struct NumericArrayConverterPacked4Element<half_t, float_e4m3_t, Round> {
using result_element = half_t;
using source_element = float_e4m3_t;
using result_type = Array<result_element, 4>;
using source_type = Array<source_element, 4>;
static FloatRoundStyle const round_style = Round;
CUTLASS_DEVICE
static result_type convert(source_type const & source) {
#if defined(CUDA_PTX_FP8_CVT_ENABLED)
uint32_t out[2];
uint32_t const& src_packed = reinterpret_cast<uint32_t const&>(source);
asm volatile( \
"{\n" \
".reg .b16 lo, hi;\n" \
"mov.b32 {lo, hi}, %2;\n" \
"cvt.rn.f16x2.e4m3x2 %0, lo;\n" \
"cvt.rn.f16x2.e4m3x2 %1, hi;\n" \
"}\n" : "=r"(out[0]), "=r"(out[1]) : "r"(src_packed));
return reinterpret_cast<result_type const &>(out);
#else
result_type result;
NumericConverter<result_element, source_element, Round> converter;
CUTLASS_PRAGMA_UNROLL
for (int i = 0; i < 4; ++i) {
result[i] = converter(source[i]);
}
return result;
#endif
}
CUTLASS_HOST_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
/// Partial specialization for Array<float_e4m3_t, 4> <= Array<half_t, 4>
template <
FloatRoundStyle Round
>
struct NumericArrayConverterPacked4Element<float_e4m3_t, half_t, Round> {
using result_element = float_e4m3_t;
using source_element = half_t;
using result_type = Array<result_element, 4>;
using source_type = Array<source_element, 4>;
static FloatRoundStyle const round_style = Round;
CUTLASS_DEVICE
static result_type convert(source_type const & source) {
#if defined(CUDA_PTX_FP8_CVT_ENABLED)
uint32_t out;
uint32_t const* src_packed = reinterpret_cast<uint32_t const*>(&source);
asm volatile( \
"{\n" \
".reg .b16 lo;\n" \
".reg .b16 hi;\n" \
"cvt.rn.satfinite.e4m3x2.f16x2 lo, %1;\n" \
"cvt.rn.satfinite.e4m3x2.f16x2 hi, %2;\n" \
"mov.b32 %0, {lo, hi};\n" \
"}" \
: "=r"(out) : "r"(src_packed[0]), "r"(src_packed[1]));
return reinterpret_cast<result_type const &>(out);
#else
result_type result;
NumericConverter<result_element, source_element, Round> converter;
CUTLASS_PRAGMA_UNROLL
for (int i = 0; i < 4; ++i) {
result[i] = converter(source[i]);
}
return result;
#endif
}
CUTLASS_HOST_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
/////////////////////////////////////////////////////////////////////////////////////////////////
//
// Partial specializations for Array<half_t, 4> <=> Array<float_e5m2_t, 4>
//
/////////////////////////////////////////////////////////////////////////////////////////////////
/// Partial specialization for Array<half_t, 4> <= Array<float_e5m2_t, 4>
template <
FloatRoundStyle Round
>
struct NumericArrayConverterPacked4Element<half_t, float_e5m2_t, Round> {
using result_element = half_t;
using source_element = float_e5m2_t;
using result_type = Array<result_element, 4>;
using source_type = Array<source_element, 4>;
static FloatRoundStyle const round_style = Round;
CUTLASS_DEVICE
static result_type convert(source_type const & source) {
#if defined(CUDA_PTX_FP8_CVT_ENABLED)
uint32_t out[2];
uint32_t const& src_packed = reinterpret_cast<uint32_t const&>(source);
asm volatile( \
"{\n" \
".reg .b16 lo, hi;\n" \
"mov.b32 {lo, hi}, %2;\n" \
"cvt.rn.f16x2.e5m2x2 %0, lo;\n" \
"cvt.rn.f16x2.e5m2x2 %1, hi;\n" \
"}\n" : "=r"(out[0]), "=r"(out[1]) : "r"(src_packed));
return reinterpret_cast<result_type const &>(out);
#else
result_type result;
NumericConverter<result_element, source_element, Round> converter;
CUTLASS_PRAGMA_UNROLL
for (int i = 0; i < 4; ++i) {
result[i] = converter(source[i]);
}
return result;
#endif
}
CUTLASS_HOST_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
/// Partial specialization for Array<float_e5m2_t, 4> <= Array<half_t, 4>
template <
FloatRoundStyle Round
>
struct NumericArrayConverterPacked4Element<float_e5m2_t, half_t, Round> {
using result_element = float_e5m2_t;
using source_element = half_t;
using result_type = Array<result_element, 4>;
using source_type = Array<source_element, 4>;
static FloatRoundStyle const round_style = Round;
CUTLASS_DEVICE
static result_type convert(source_type const & source) {
#if defined(CUDA_PTX_FP8_CVT_ENABLED)
uint32_t out;
uint32_t const* src_packed = reinterpret_cast<uint32_t const*>(&source);
asm volatile( \
"{\n" \
".reg .b16 lo;\n" \
".reg .b16 hi;\n" \
"cvt.rn.satfinite.e5m2x2.f16x2 lo, %1;\n" \
"cvt.rn.satfinite.e5m2x2.f16x2 hi, %2;\n" \
"mov.b32 %0, {lo, hi};\n" \
"}" \
: "=r"(out) : "r"(src_packed[0]), "r"(src_packed[1]));
return reinterpret_cast<result_type const &>(out);
#else
result_type result;
NumericConverter<result_element, source_element, Round> converter;
CUTLASS_PRAGMA_UNROLL
for (int i = 0; i < 4; ++i) {
result[i] = converter(source[i]);
}
return result;
#endif
}
CUTLASS_HOST_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
/////////////////////////////////////////////////////////////////////////////////////////////////
//
// Partial specializations for Array<bfloat16_t, 4> <=> Array<float_e4m3_t, 4>
//
/////////////////////////////////////////////////////////////////////////////////////////////////
/// Partial specialization for Array<bfloat16_t, 4> <= Array<float_e4m3_t, 4>
template <
FloatRoundStyle Round
>
struct NumericArrayConverterPacked4Element<bfloat16_t, float_e4m3_t, Round> {
using result_element = bfloat16_t;
using source_element = float_e4m3_t;
using result_type = Array<result_element, 4>;
using source_type = Array<source_element, 4>;
static FloatRoundStyle const round_style = Round;
CUTLASS_DEVICE
static result_type convert(source_type const & source) {
#if defined(CUDA_PTX_FP8_CVT_ENABLED)
// Convert f8 to float
NumericArrayConverterPacked4Element<float, source_element, Round> src2float;
Array<float, 4> tmp_floats = src2float(source);
// Convert float to bf16
result_type out;
Array<float, 2>* packed_tmp = reinterpret_cast<Array<float, 2>*>(&tmp_floats);
Array<result_element, 2>* packed_out = reinterpret_cast<Array<result_element, 2>*>(&out);
NumericArrayConverter<result_element, float, 2, Round> float2result;
packed_out[0] = float2result(packed_tmp[0]);
packed_out[1] = float2result(packed_tmp[1]);
return out;
#else
result_type result;
NumericConverter<result_element, source_element, Round> converter;
CUTLASS_PRAGMA_UNROLL
for (int i = 0; i < 4; ++i) {
result[i] = converter(source[i]);
}
return result;
#endif
}
CUTLASS_HOST_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
/// Partial specialization for Array<float_e4m3_t, 4> <= Array<bfloat16_t, 4>
template <
FloatRoundStyle Round
>
struct NumericArrayConverterPacked4Element<float_e4m3_t, bfloat16_t, Round> {
using result_element = float_e4m3_t;
using source_element = bfloat16_t;
using result_type = Array<result_element, 4>;
using source_type = Array<source_element, 4>;
static FloatRoundStyle const round_style = Round;
CUTLASS_DEVICE
static result_type convert(source_type const & source) {
#if defined(CUDA_PTX_FP8_CVT_ENABLED)
// Convert bf16 to float
Array<float, 4> tmp;
Array<float, 2>* packed_tmp = reinterpret_cast<Array<float, 2>*>(&tmp);
Array<source_element, 2> const* packed_source = reinterpret_cast<Array<source_element, 2> const*>(&source);
NumericArrayConverter<float, source_element, 2, Round> src2float;
packed_tmp[0] = src2float(packed_source[0]);
packed_tmp[1] = src2float(packed_source[1]);
// Convert float to f8
NumericArrayConverterPacked4Element<result_element, float, Round> float2result;
return float2result(tmp);
#else
result_type result;
NumericConverter<result_element, source_element, Round> converter;
CUTLASS_PRAGMA_UNROLL
for (int i = 0; i < 4; ++i) {
result[i] = converter(source[i]);
}
return result;
#endif
}
CUTLASS_HOST_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
/////////////////////////////////////////////////////////////////////////////////////////////////
//
// Partial specializations for Array<bfloat16_t, 4> <=> Array<float_e5m2_t, 4>
//
/////////////////////////////////////////////////////////////////////////////////////////////////
/// Partial specialization for Array<bfloat16_t, 4> <= Array<float_e5m2_t, 4>
template <
FloatRoundStyle Round
>
struct NumericArrayConverterPacked4Element<bfloat16_t, float_e5m2_t, Round> {
using result_element = bfloat16_t;
using source_element = float_e5m2_t;
using result_type = Array<result_element, 4>;
using source_type = Array<source_element, 4>;
static FloatRoundStyle const round_style = Round;
CUTLASS_DEVICE
static result_type convert(source_type const & source) {
#if defined(CUDA_PTX_FP8_CVT_ENABLED)
// Convert f8 to float
NumericArrayConverterPacked4Element<float, source_element, Round> src2float;
Array<float, 4> tmp_floats = src2float(source);
// Convert float to bf16
result_type out;
Array<float, 2>* packed_tmp = reinterpret_cast<Array<float, 2>*>(&tmp_floats);
Array<result_element, 2>* packed_out = reinterpret_cast<Array<result_element, 2>*>(&out);
NumericArrayConverter<result_element, float, 2, Round> float2result;
packed_out[0] = float2result(packed_tmp[0]);
packed_out[1] = float2result(packed_tmp[1]);
return out;
#else
result_type result;
NumericConverter<result_element, source_element, Round> converter;
CUTLASS_PRAGMA_UNROLL
for (int i = 0; i < 4; ++i) {
result[i] = converter(source[i]);
}
return result;
#endif
}
CUTLASS_HOST_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
/// Partial specialization for Array<float_e5m2_t, 4> <= Array<bfloat16_t, 4>
template <
FloatRoundStyle Round
>
struct NumericArrayConverterPacked4Element<float_e5m2_t, bfloat16_t, Round> {
using result_element = float_e5m2_t;
using source_element = bfloat16_t;
using result_type = Array<result_element, 4>;
using source_type = Array<source_element, 4>;
static FloatRoundStyle const round_style = Round;
CUTLASS_DEVICE
static result_type convert(source_type const & source) {
#if defined(CUDA_PTX_FP8_CVT_ENABLED)
// Convert bf16 to float
Array<float, 4> tmp;
Array<float, 2>* packed_tmp = reinterpret_cast<Array<float, 2>*>(&tmp);
Array<source_element, 2> const* packed_source = reinterpret_cast<Array<source_element, 2> const*>(&source);
NumericArrayConverter<float, source_element, 2, Round> src2float;
packed_tmp[0] = src2float(packed_source[0]);
packed_tmp[1] = src2float(packed_source[1]);
// Convert float to f8
NumericArrayConverterPacked4Element<result_element, float, Round> float2result;
return float2result(tmp);
#else
result_type result;
NumericConverter<result_element, source_element, Round> converter;
CUTLASS_PRAGMA_UNROLL
for (int i = 0; i < 4; ++i) {
result[i] = converter(source[i]);
}
return result;
#endif
}
CUTLASS_HOST_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
/////////////////////////////////////////////////////////////////////////////////////////////////
//
// Partial specializations for Array<float_e4m3_t, 4> <=> Array<float_e5m2_t, 4>
//
/////////////////////////////////////////////////////////////////////////////////////////////////
/// Partial specialization for Array<float_e4m3_t, 4> <= Array<float_e5m2_t, 4>
template <
FloatRoundStyle Round
>
struct NumericArrayConverterPacked4Element<float_e4m3_t, float_e5m2_t, Round> {
using result_element = float_e4m3_t;
using source_element = float_e5m2_t;
using result_type = Array<result_element, 4>;
using source_type = Array<source_element, 4>;
static FloatRoundStyle const round_style = Round;
CUTLASS_DEVICE
static result_type convert(source_type const & source) {
result_type result;
NumericConverter<result_element, source_element, Round> converter;
CUTLASS_PRAGMA_UNROLL
for (int i = 0; i < 4; ++i) {
result[i] = converter(source[i]);
}
return result;
}
CUTLASS_HOST_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
/// Partial specialization for Array<float_e5m2_t, 4> <= Array<float_e4m3_t, 4>
template <
FloatRoundStyle Round
>
struct NumericArrayConverterPacked4Element<float_e5m2_t, float_e4m3_t, Round> {
using result_element = float_e5m2_t;
using source_element = float_e4m3_t;
using result_type = Array<result_element, 4>;
using source_type = Array<source_element, 4>;
static FloatRoundStyle const round_style = Round;
CUTLASS_DEVICE
static result_type convert(source_type const & source) {
result_type result;
NumericConverter<result_element, source_element, Round> converter;
CUTLASS_PRAGMA_UNROLL
for (int i = 0; i < 4; ++i) {
result[i] = converter(source[i]);
}
return result;
}
CUTLASS_HOST_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
}
/////////////////////////////////////////////////////////////////////////////////////////////////
//
// Partial specializations for:
// Array<T, N> <=> Array<float_e4m3_t, N>
// Array<T, N> <=> Array<float_e5m2_t, N>
// using packed converter under the hood
//
/////////////////////////////////////////////////////////////////////////////////////////////////
template <
typename T,
typename S,
int N,
FloatRoundStyle Round
>
struct PackedNumericArrayConverter {
using result_element = T;
using source_element = S;
using result_type = Array<result_element, N>;
using source_type = Array<source_element, N>;
static FloatRoundStyle const round_style = Round;
private:
using packed_result_type = Array<result_element, 4>;
using packed_source_type = Array<source_element, 4>;
public:
CUTLASS_DEVICE
static result_type convert(source_type const & source) {
result_type result;
packed_result_type* packed_result = reinterpret_cast<packed_result_type*>(&result);
const packed_source_type* packed_source = reinterpret_cast<const packed_source_type*>(&source);
detail::NumericArrayConverterPacked4Element<result_element, source_element, Round> packed_converter;
CUTLASS_PRAGMA_UNROLL
for (int i = 0; i < N / 4; ++i) {
packed_result[i] = packed_converter(packed_source[i]);
}
// Handle leftovers
NumericConverter<result_element, source_element, Round> converter;
CUTLASS_PRAGMA_UNROLL
for (int i = 0; i < N % 4; ++i) {
int idx = ((N / 4) * 4) + i;
result[idx] = converter(source[idx]);
}
return result;
}
CUTLASS_HOST_DEVICE
result_type operator()(source_type const &s) const{
return convert(s);
}
};
/// Partial specialization for Array<T, N> <= Array<float_e4m3_t, N>
template <
typename T,
int N,
FloatRoundStyle Round
>
struct NumericArrayConverter<T, float_e4m3_t, N, Round> :
public PackedNumericArrayConverter<T, float_e4m3_t, N, Round> {};
/// Partial specialization for Array<T, N> <= Array<float_e5m2_t, N>
template <
typename T,
int N,
FloatRoundStyle Round
>
struct NumericArrayConverter<T, float_e5m2_t, N, Round> :
public PackedNumericArrayConverter<T, float_e5m2_t, N, Round> {};
/// Partial specialization for Array<float_e4m3_t, N> <= Array<S, N>
template <
typename S,
int N,
FloatRoundStyle Round
>
struct NumericArrayConverter<float_e4m3_t, S, N, Round> :
public PackedNumericArrayConverter<float_e4m3_t, S, N, Round> {};
/// Partial specialization for Array<float_e5m2_t, N> <= Array<S, N>
template <
typename S,
int N,
FloatRoundStyle Round
>
struct NumericArrayConverter<float_e5m2_t, S, N, Round> :
public PackedNumericArrayConverter<float_e5m2_t, S, N, Round> {};
/// Partial specialization for Array<float_e4m3_t, N> <= Array<float_e5m2_t, N>
template <
int N,
FloatRoundStyle Round
>
struct NumericArrayConverter<float_e4m3_t, float_e5m2_t, N, Round> :
public PackedNumericArrayConverter<float_e4m3_t, float_e5m2_t, N, Round> {};
/// Partial specialization for Array<float_e5m2_t, N> <= Array<float_e4m3_t, N>
template <
int N,
FloatRoundStyle Round
>
struct NumericArrayConverter<float_e5m2_t, float_e4m3_t, N, Round> :
public PackedNumericArrayConverter<float_e5m2_t, float_e4m3_t, N, Round> {};
/// Partial specialization for Array<float_e4m3_t, N> <= Array<float_e4m3_t, N>
template <
int N,
FloatRoundStyle Round
>
struct NumericArrayConverter<float_e4m3_t, float_e4m3_t, N, Round> :
public PackedNumericArrayConverter<float_e4m3_t, float_e4m3_t, N, Round> {};
/// Partial specialization for Array<float_e5m2_t, N> <= Array<float_e5m2_t, N>
template <
int N,
FloatRoundStyle Round
>
struct NumericArrayConverter<float_e5m2_t, float_e5m2_t, N, Round> :
public PackedNumericArrayConverter<float_e5m2_t, float_e5m2_t, N, Round> {};
/////////////////////////////////////////////////////////////////////////////////////////////////
/// Partial specialization for Array<int8_t> <= Array<float>
/// Conversion is performed with saturation regardless of setting of
/// the `Round` template parameter.
template <
int N,
FloatRoundStyle Round
>
struct NumericArrayConverter<int8_t, float, N, Round> {
using result_type = Array<int8_t, N>;
using source_type = Array<float, N>;
static FloatRoundStyle const round_style = Round;
CUTLASS_HOST_DEVICE
static result_type convert(source_type const & source) {
// Convert float to int
Array<int32_t, N> temporary;
NumericArrayConverter<int, float, N, Round> compute_converter;
temporary = compute_converter(source);
// Convert to int to int8_t
NumericArrayConverter<int8_t, int32_t, N, Round> destination_converter;
return destination_converter(temporary);
}
CUTLASS_HOST_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
/////////////////////////////////////////////////////////////////////////////////////////////////
#if defined(__CUDA_ARCH__) && (__CUDA_ARCH__ >= 750) && \
((__CUDACC_VER_MAJOR__ > 10) || \
((__CUDACC_VER_MAJOR__ >= 10) && (__CUDACC_VER_MINOR__ >= 2)))
/// Partial specialization for Array<int4b_t, 8> <= Array<int, 8>
template <
FloatRoundStyle Round
>
struct NumericArrayConverter<int4b_t, int, 8, Round> {
using result_type = Array<int4b_t, 8>;
using source_type = Array<int, 8>;
static FloatRoundStyle const round_style = Round;
CUTLASS_HOST_DEVICE
static result_type convert(source_type const & source) {
unsigned out;
asm volatile(
"{ .reg .u32 r4;"
"cvt.pack.sat.s4.s32.b32 r4, %8, %7, 0;"
"cvt.pack.sat.s4.s32.b32 r4, %6, %5, r4;"
"cvt.pack.sat.s4.s32.b32 r4, %4, %3, r4;"
"cvt.pack.sat.s4.s32.b32 %0, %2, %1, r4;"
"}"
: "=r"(out)
: "r"(source[0]), "r"(source[1]), "r"(source[2]), "r"(source[3]),
"r"(source[4]), "r"(source[5]), "r"(source[6]), "r"(source[7]));
return reinterpret_cast<result_type const &>(out);
}
CUTLASS_HOST_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
/// Partial specialization for Array<int4b_t> <= Array<int>
template <
int N,
FloatRoundStyle Round
>
struct NumericArrayConverter<int4b_t, int, N, Round> {
static_assert(!(N % 8), "N must be multiple of 8.");
using result_type = Array<int4b_t, N>;
using source_type = Array<int, N>;
static FloatRoundStyle const round_style = Round;
CUTLASS_HOST_DEVICE
static result_type convert(source_type const & source) {
NumericArrayConverter<int4b_t, int, 8, Round> convert_vector_;
result_type result;
Array<int4b_t, 8> *result_ptr = reinterpret_cast<Array<int4b_t, 8> *>(&result);
Array<int, 8> const *source_ptr = reinterpret_cast<Array<int, 8> const *>(&source);
CUTLASS_PRAGMA_UNROLL
for (int i = 0; i < N / 8; ++i) {
result_ptr[i] = convert_vector_(source_ptr[i]);
}
return result;
}
CUTLASS_HOST_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
/// Partial specialization for Array<uint4b_t, 8> <= Array<int, 8>
template <
FloatRoundStyle Round
>
struct NumericArrayConverter<uint4b_t, int, 8, Round> {
using result_type = Array<uint4b_t, 8>;
using source_type = Array<int, 8>;
static FloatRoundStyle const round_style = Round;
CUTLASS_HOST_DEVICE
static result_type convert(source_type const & source) {
unsigned out;
asm volatile(
"{ .reg .u32 r4;"
"cvt.pack.sat.u4.s32.b32 r4, %8, %7, 0;"
"cvt.pack.sat.u4.s32.b32 r4, %6, %5, r4;"
"cvt.pack.sat.u4.s32.b32 r4, %4, %3, r4;"
"cvt.pack.sat.u4.s32.b32 %0, %2, %1, r4;"
"}"
: "=r"(out)
: "r"(source[0]), "r"(source[1]), "r"(source[2]), "r"(source[3]),
"r"(source[4]), "r"(source[5]), "r"(source[6]), "r"(source[7]));
return reinterpret_cast<result_type const &>(out);
}
CUTLASS_HOST_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
/// Partial specialization for Array<int4b_t> <= Array<int>
template <
int N,
FloatRoundStyle Round
>
struct NumericArrayConverter<uint4b_t, int, N, Round> {
static_assert(!(N % 8), "N must be multiple of 8.");
using result_type = Array<uint4b_t, N>;
using source_type = Array<int, N>;
static FloatRoundStyle const round_style = Round;
CUTLASS_HOST_DEVICE
static result_type convert(source_type const & source) {
NumericArrayConverter<uint4b_t, int, 8, Round> convert_vector_;
result_type result;
Array<uint4b_t, 8> *result_ptr = reinterpret_cast<Array<uint4b_t, 8> *>(&result);
Array<int, 8> const *source_ptr = reinterpret_cast<Array<int, 8> const *>(&source);
CUTLASS_PRAGMA_UNROLL
for (int i = 0; i < N / 8; ++i) {
result_ptr[i] = convert_vector_(source_ptr[i]);
}
return result;
}
CUTLASS_HOST_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
#endif // Conditional guards to enable partial specialization for packed integers
/////////////////////////////////////////////////////////////////////////////////////////////////
/// FastNumericArrayConverter only works when the source is within center range.
/// Conversion operator for Array. See the comments before
/// FastLinearCombinationClamp.
template <typename T, typename S, int N,
FloatRoundStyle Round = FloatRoundStyle::round_to_nearest,
typename Enable = void>
struct FastNumericArrayConverter {
using result_type = Array<T, N>;
using source_type = Array<S, N>;
static FloatRoundStyle const round_style = Round;
CUTLASS_DEVICE
static result_type convert(source_type const &s) {
NumericArrayConverter<T, S, N, Round> convert_;
return convert_(s);
}
CUTLASS_DEVICE
result_type operator()(source_type const &s) const { return convert(s); }
};
/// Partial specialization for Array<float> <= Array<int>
template <typename T, int N, FloatRoundStyle Round>
struct FastNumericArrayConverter<float, T, N, Round,
typename platform::enable_if<platform::numeric_limits<T>::is_integer>
> {
using result_type = Array<float, N>;
using source_type = Array<T, N>;
static FloatRoundStyle const round_style = Round;
CUTLASS_DEVICE
static result_type convert(source_type const &source) {
result_type result;
CUTLASS_PRAGMA_UNROLL
for (int i = 0; i < N; ++i) {
int tmp = source[i] + 1262485504 /*0x4B400000*/;
result[i] = reinterpret_cast<float const &>(tmp) - 12582912.0f;
}
return result;
}
CUTLASS_DEVICE
result_type operator()(source_type const &s) const { return convert(s); }
};
/// Partial specialization for Array<int8_t, 4> <= Array<float, 4>
template <FloatRoundStyle Round>
struct FastNumericArrayConverter<int8_t, float, 4, Round> {
using result_type = Array<int8_t, 4>;
using source_type = Array<float, 4>;
static FloatRoundStyle const round_style = Round;
CUTLASS_DEVICE
static result_type convert(source_type const &source) {
Array<int32_t, 4> result;
CUTLASS_PRAGMA_UNROLL
for (int i = 0; i < 4; ++i) {
float tmp = source[i] + 12582912.0f;
result[i] = reinterpret_cast<int32_t const &>(tmp);
}
result[0] = __byte_perm(result[0], result[1], 0x40);
result[2] = __byte_perm(result[2], result[3], 0x40);
result[0] = __byte_perm(result[0], result[2], 0x5410);
return reinterpret_cast<result_type const &>(result[0]);
}
CUTLASS_DEVICE
result_type operator()(source_type const &s) const { return convert(s); }
};
/// Partial specialization for Array<int8_t> <= Array<float>
template <int N, FloatRoundStyle Round>
struct FastNumericArrayConverter<int8_t, float, N, Round> {
static_assert(!(N % 4), "N must be multiple of 4.");
using result_type = Array<int8_t, N>;
using source_type = Array<float, N>;
static FloatRoundStyle const round_style = Round;
CUTLASS_DEVICE
static result_type convert(source_type const &source) {
FastNumericArrayConverter<int8_t, float, 4, Round> convert_vector_;
result_type result;
Array<int8_t, 4> *result_ptr =
reinterpret_cast<Array<int8_t, 4> *>(&result);
Array<float, 4> const *source_ptr =
reinterpret_cast<Array<float, 4> const *>(&source);
CUTLASS_PRAGMA_UNROLL
for (int i = 0; i < N / 4; ++i) {
result_ptr[i] = convert_vector_(source_ptr[i]);
}
return result;
}
CUTLASS_DEVICE
result_type operator()(source_type const &s) const { return convert(s); }
};
/// Partial specialization for Array<cutlass::half_t, 4> <= Array<int8_t, 4>
template <FloatRoundStyle Round>
struct FastNumericArrayConverter<cutlass::half_t, int8_t, 4, Round> {
using result_type = Array<cutlass::half_t, 4>;
using source_type = Array<int8_t, 4>;
static FloatRoundStyle const round_style = Round;
CUTLASS_DEVICE
static result_type convert(source_type const &source) {
result_type result;
#if 0 // Scalar conversion (Please keep this code for reference for vectorized version below)
CUTLASS_PRAGMA_UNROLL
for (int i = 0; i < 4; ++i) {
int16_t tmp = source[i] + 26112 /* 0x6600 */;
result[i] = reinterpret_cast<cutlass::half_t const &>(tmp) - 1536.0_hf;
}
#endif
// Vectorized s8->f16 conversion using packed instructions
uint32_t const* source_ptr = reinterpret_cast<uint32_t const*>(&source);
uint32_t* result_ptr = reinterpret_cast<uint32_t*>(&result);
// Pack s8x2 (s8[1], s8[0]) -> s16x2 (sext.s8[1], sext.s8[0])
// (See https://docs.nvidia.com/cuda/parallel-thread-execution/index.html#data-movement-and-conversion-instructions-prmt)
// The inline ptx below uses `msb=0` and `msb=1` from the above link to sign extend the sign-bit in 0, 1, 2, 3 bytes of s8x4
// into result_ptr[0] and result_ptr[1]'s 08-15 and 24-31 bits, respectively.
// Note that `__byte_perm(source_ptr[0], source_ptr[0], 0x9180);` won't acheive the same and doesn't sign extend the sign-bit.
// Thus, we use inline ptx `prmt.b32` instruction for the desired sign extend from s8x2 to s16x2.
asm volatile("prmt.b32 %0,%1,%1,%2;\n" : "=r"(result_ptr[0]) : "r"(source_ptr[0]), "n"(0x9180));
asm volatile("prmt.b32 %0,%1,%1,%2;\n" : "=r"(result_ptr[1]) : "r"(source_ptr[0]), "n"(0xB3A2));
// In the absense of add.s16x2 instruction, use bit-wise operation to execute signed addition with magic numbers to achieve
// the same result as add.s16x2 instruction.
// (See https://docs.nvidia.com/cuda/parallel-thread-execution/index.html#logic-and-shift-instructions-lop3)
// For a logical operation F(a, b, c) the value of kImmLut can be computed by applying the same operation to
// three predefined constant values as follows:
// ta = 0xF0;
// tb = 0xCC;
// tc = 0xAA;
// kImmLut = F(ta, tb, tc);
// If we want F = ((a & b) ^ c) then set kImmLut = (0xF0 & 0xCC) ^ 0xAA
static constexpr uint32_t kImmLut = (0xF0 & 0xCC) ^ 0xAA;
// The bit-wise operation executed below is `result_ptr[0] = (result_ptr[0] & 0x03FF03FF) ^ 0x66006600;`
asm volatile("lop3.b32 %0, %1, %2, %3, %4;\n" :
"=r"(result_ptr[0]) : "r"(result_ptr[0]), "n"(0x03FF03FF), "n"(0x66006600), "n"(kImmLut));
// The bit-wise operation executed below is `result_ptr[1] = (result_ptr[1] & 0x03FF03FF) ^ 0x66006600;`
asm volatile("lop3.b32 %0, %1, %2, %3, %4;\n" :
"=r"(result_ptr[1]) : "r"(result_ptr[1]), "n"(0x03FF03FF), "n"(0x66006600), "n"(kImmLut));
// Packed sub.f16x2 with magic number to obtain final converted result
asm volatile("sub.f16x2 %0, %1, %2;\n" : "=r"(result_ptr[0]) : "r"(result_ptr[0]), "r"(0x66006600));
asm volatile("sub.f16x2 %0, %1, %2;\n" : "=r"(result_ptr[1]) : "r"(result_ptr[1]), "r"(0x66006600));
return result;
}
CUTLASS_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
/// Partial specialization for Array<cutlass::half_t, 4> <= Array<uint8_t, 4>
template <FloatRoundStyle Round>
struct FastNumericArrayConverter<cutlass::half_t, uint8_t, 4, Round> {
using result_type = Array<cutlass::half_t, 4>;
using source_type = Array<uint8_t, 4>;
static FloatRoundStyle const round_style = Round;
CUTLASS_DEVICE
static result_type convert(source_type const &source) {
result_type result;
uint32_t const* source_ptr = reinterpret_cast<uint32_t const*>(&source);
uint32_t* result_ptr = reinterpret_cast<uint32_t*>(&result);
result_ptr[0] = __byte_perm(source_ptr[0], 0x0, 0x4140);
result_ptr[1] = __byte_perm(source_ptr[0], 0x0, 0x4342);
asm volatile("add.u32 %0, %1, %2;\n" : "=r"(result_ptr[0]) : "r"(result_ptr[0]), "r"(0x66006600));
asm volatile("add.u32 %0, %1, %2;\n" : "=r"(result_ptr[1]) : "r"(result_ptr[1]), "r"(0x66006600));
asm volatile("sub.f16x2 %0, %1, %2;\n" : "=r"(result_ptr[0]) : "r"(result_ptr[0]), "r"(0x66006600));
asm volatile("sub.f16x2 %0, %1, %2;\n" : "=r"(result_ptr[1]) : "r"(result_ptr[1]), "r"(0x66006600));
return result;
}
CUTLASS_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
/// Partial specialization for Array<cutlass::bfloat16_t, 4> <= Array<uint8_t, 4>
template <FloatRoundStyle Round>
struct FastNumericArrayConverter<cutlass::bfloat16_t, uint8_t, 4, Round> {
using result_type = Array<cutlass::bfloat16_t, 4>;
using source_type = Array<uint8_t, 4>;
static FloatRoundStyle const round_style = Round;
CUTLASS_DEVICE
static result_type convert(source_type const &source) {
result_type result;
Array<float, 4> tmp;
uint32_t const* source_ptr = reinterpret_cast<uint32_t const*>(&source);
uint32_t* tmp_ptr = reinterpret_cast<uint32_t*>(&tmp);
// __byte_perm simulates the add.u32 0x4B000000 to every u8 element of u8x4 source and stores
// the result in tmp (without introducing extra cvt.u32.u8 instruction)
tmp_ptr[0] = __byte_perm(source_ptr[0], 0x4B000000, 0x7650);
tmp_ptr[1] = __byte_perm(source_ptr[0], 0x4B000000, 0x7651);
tmp_ptr[2] = __byte_perm(source_ptr[0], 0x4B000000, 0x7652);
tmp_ptr[3] = __byte_perm(source_ptr[0], 0x4B000000, 0x7653);
// Subtract the magic number 0x4B000000 from tmp in floating-point arithmetic to obtain final result
CUTLASS_PRAGMA_UNROLL
for (int i = 0; i < 4; ++i) {
tmp[i] = reinterpret_cast<float const &>(tmp_ptr[i]) - 8388608.f;
}
// on 3456x4096x8192 runs at 158 TFLOP/s
// Convert f32x2 to bf16x2 using `cvt.rn.b16x2.f32` instruction
NumericArrayConverter<cutlass::bfloat16_t, float, 4, Round> convert_f32_to_bf16;
result = convert_f32_to_bf16(tmp);
return result;
}
CUTLASS_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
/// Partial specialization for Array<cutlass::bfloat16_t, 4> <= Array<int8_t, 4>
template <FloatRoundStyle Round>
struct FastNumericArrayConverter<cutlass::bfloat16_t, int8_t, 4, Round> {
using result_type = Array<cutlass::bfloat16_t, 4>;
using source_type = Array<int8_t, 4>;
using intermediate_float_type = Array<float, 4>;
using intermediate_int32_type = Array<int32_t, 4>;
static FloatRoundStyle const round_style = Round;
CUTLASS_DEVICE
static result_type convert(source_type const &source) {
result_type result;
intermediate_float_type tmp;
uint32_t const* source_ptr = reinterpret_cast<uint32_t const*>(&source);
uint32_t* tmp_ptr = reinterpret_cast<uint32_t*>(&tmp);
// s8x4 (s[3], s[2], s8[1], s8[0]) -> s16x4 (sext.s8[3], sext.s8[2], sext.s8[1], sext.s8[0])
// (See https://docs.nvidia.com/cuda/parallel-thread-execution/index.html#data-movement-and-conversion-instructions-prmt)
// The inline ptx below uses `msb=0` and `msb=1` from the above link to sext the sign-bit in 0, 1, 2, 3 bytes of s8x4
// sext without unpacking each s8 out of s8x4 into a separate register a.ka. without using shifts (SHFL).
asm volatile("prmt.b32 %0,%1,%1,%2;\n" : "=r"(tmp_ptr[0]) : "r"(source_ptr[0]), "n"(0x8880));
asm volatile("prmt.b32 %0,%1,%1,%2;\n" : "=r"(tmp_ptr[1]) : "r"(source_ptr[0]), "n"(0x9991));
asm volatile("prmt.b32 %0,%1,%1,%2;\n" : "=r"(tmp_ptr[2]) : "r"(source_ptr[0]), "n"(0xAAA2));
asm volatile("prmt.b32 %0,%1,%1,%2;\n" : "=r"(tmp_ptr[3]) : "r"(source_ptr[0]), "n"(0xBBB3));
// Convert s32x4 to f32x4 using fast numeric array converter
FastNumericArrayConverter<float, int32_t, 4, Round> convert_s32_to_f32_;
tmp = convert_s32_to_f32_(reinterpret_cast<intermediate_int32_type const &>(tmp[0]));
// Convert f32x2 to bf16x2 using `cvt.rn.b16x2.f32` instruction
NumericArrayConverter<cutlass::bfloat16_t, float, 4, Round> convert_f32_to_bf16_;
result = convert_f32_to_bf16_(tmp);
return result;
}
CUTLASS_DEVICE
result_type operator()(source_type const &s) const {
return convert(s);
}
};
/// Partial specialization for FastNumericArrayConverter to vectorize over 4 elements.
/// source `S` as 8b integers (S8 or U8) -> destination `T` as 16b floating-point (F16 or BF16)
template <typename T, typename S, int N, FloatRoundStyle Round>
struct FastNumericArrayConverter<T, S, N, Round,
typename platform::enable_if<(platform::is_same<T, half_t>::value || platform::is_same<T, bfloat16_t>::value) &&
(platform::is_same<S, int8_t>::value || platform::is_same<S, uint8_t>::value)>::type> {
static_assert(!(N % 4), "N must be multiple of 4.");
using result_type = Array<T, N>;
using source_type = Array<S, N>;
static FloatRoundStyle const round_style = Round;
CUTLASS_DEVICE
static result_type convert(source_type const &source) {
FastNumericArrayConverter<T, S, 4, Round> convert_vector_;
result_type result;
Array<T, 4> *result_ptr =
reinterpret_cast<Array<T, 4> *>(&result);
Array<S, 4> const *source_ptr =
reinterpret_cast<Array<S, 4> const *>(&source);
CUTLASS_PRAGMA_UNROLL
for (int i = 0; i < N / 4; ++i) {
result_ptr[i] = convert_vector_(source_ptr[i]);
}
return result;
}
CUTLASS_DEVICE
result_type operator()(source_type const &s) const { return convert(s); }
};
/////////////////////////////////////////////////////////////////////////////////////////////////
/// Defines preferred rounding mode for a pair of types
template <typename T, typename S>
struct PreferredRoundingMode {
static FloatRoundStyle const kRound = FloatRoundStyle::round_to_nearest;
};
#if defined(__CUDA_ARCH__) && __CUDA_ARCH__ < 900
/// Defines preferred rounding mode for a pair of types
template <>
struct PreferredRoundingMode<tfloat32_t, float> {
static FloatRoundStyle const kRound = FloatRoundStyle::round_half_ulp_truncate;
};
#endif
/////////////////////////////////////////////////////////////////////////////////////////////////
/// Packs predicates into an array.
template <int N>
struct PackPredicates {
using result_type = Array<uint1b_t, N>;
static_assert(!(N % 4), "Must pack predicates in a count that is a multiple of 4");
CUTLASS_HOST_DEVICE
result_type operator()(bool const predicates[]) {
result_type packed;
packed.clear();
int const kWordSize = 8;
uint8_t *bytes = reinterpret_cast<uint8_t *>(packed.data());
CUTLASS_PRAGMA_UNROLL
for (int i = 0; i < N; ++i) {
int word_idx = (i / kWordSize);
int bit_idx = (i % kWordSize);
uint8_t mask = ((predicates[i] ? 1u : 0u) << bit_idx);
bytes[word_idx] = (bytes[word_idx] | mask);
}
return packed;
}
};
/// Packs predicates into an array
template <int N>
struct UnpackPredicates {
using result_type = Array<uint1b_t, N>;
static_assert(!(N % 4), "Must unpack predicates in a count that is a multiple of 4");
CUTLASS_HOST_DEVICE
void operator()(bool predicates[], result_type const &packed) {
int const kWordSize = 8;
uint8_t const *bytes = reinterpret_cast<uint8_t const *>(packed.data());
CUTLASS_PRAGMA_UNROLL
for (int i = 0; i < N; ++i) {
int word_idx = (i / kWordSize);
int bit_idx = (i % kWordSize);
predicates[i] = bool((bytes[word_idx] >> bit_idx) & 0x1);
}
}
};
/////////////////////////////////////////////////////////////////////////////////////////////////
} // namespace cutlass
/////////////////////////////////////////////////////////////////////////////////////////////////