* Fix default cluster callback values to 1 to avoid profiler failure when these values are not set in command line. * v4.2 release.
133 lines
4.5 KiB
C++
133 lines
4.5 KiB
C++
/***************************************************************************************************
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* Copyright (c) 2023 - 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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* SPDX-License-Identifier: BSD-3-Clause
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* 1. Redistributions of source code must retain the above copyright notice, this
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* list of conditions and the following disclaimer.
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*
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* 2. Redistributions in binary form must reproduce the above copyright notice,
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* this list of conditions and the following disclaimer in the documentation
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* and/or other materials provided with the distribution.
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*
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* 3. Neither the name of the copyright holder nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
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* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
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* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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**************************************************************************************************/
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//
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//
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#pragma once
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#include <cute/arch/mma_sm89.hpp>
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#include <cute/atom/mma_traits.hpp>
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#include <cute/layout.hpp>
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#include <cute/numeric/numeric_types.hpp>
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namespace cute
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{
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namespace {
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// (T32,V4) -> (M16,N8)
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using SM80_16x8_Row = Layout<Shape <Shape < _4,_8>,Shape < _2,_2>>,
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Stride<Stride<_32,_1>,Stride<_16,_8>>>;
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}
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template <>
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struct MMA_Traits<SM89_16x8x32_F32E4M3E4M3F32_TN> {
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using ValTypeD = float;
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using ValTypeA = float_e4m3_t;
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using ValTypeB = float_e4m3_t;
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using ValTypeC = float;
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using Shape_MNK = Shape<_16,_8,_32>;
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using ThrID = Layout<_32>;
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using ALayout = Layout<Shape <Shape < _4,_8>,Shape < _4,_2, _2>>,
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Stride<Stride<_64,_1>,Stride<_16,_8,_256>>>;
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using BLayout = Layout<Shape <Shape < _4,_8>,Shape <_4, _2>>,
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Stride<Stride<_32,_1>,Stride<_8,_128>>>;
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using CLayout = SM80_16x8_Row;
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};
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template <>
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struct MMA_Traits<SM89_16x8x32_F32E4M3E5M2F32_TN>
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: MMA_Traits<SM89_16x8x32_F32E4M3E4M3F32_TN> {
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using ValTypeD = float;
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using ValTypeA = float_e4m3_t;
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using ValTypeB = float_e5m2_t;
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using ValTypeC = float;
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};
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template <>
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struct MMA_Traits<SM89_16x8x32_F32E5M2E5M2F32_TN>
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: MMA_Traits<SM89_16x8x32_F32E4M3E4M3F32_TN> {
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using ValTypeD = float;
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using ValTypeA = float_e5m2_t;
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using ValTypeB = float_e5m2_t;
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using ValTypeC = float;
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};
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template <>
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struct MMA_Traits<SM89_16x8x32_F32E5M2E4M3F32_TN>
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: MMA_Traits<SM89_16x8x32_F32E4M3E4M3F32_TN> {
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using ValTypeD = float;
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using ValTypeA = float_e5m2_t;
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using ValTypeB = float_e4m3_t;
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using ValTypeC = float;
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};
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template <>
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struct MMA_Traits<SM89_16x8x32_F16E4M3E4M3F16_TN>
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: MMA_Traits<SM89_16x8x32_F32E4M3E4M3F32_TN> {
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using ValTypeD = cutlass::half_t;
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using ValTypeA = cutlass::float_e4m3_t;
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using ValTypeB = cutlass::float_e4m3_t;
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using ValTypeC = cutlass::half_t;
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};
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template <>
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struct MMA_Traits<SM89_16x8x32_F16E4M3E5M2F16_TN>
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: MMA_Traits<SM89_16x8x32_F32E4M3E4M3F32_TN> {
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using ValTypeD = cutlass::half_t;
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using ValTypeA = cutlass::float_e4m3_t;
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using ValTypeB = cutlass::float_e5m2_t;
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using ValTypeC = cutlass::half_t;
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};
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template <>
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struct MMA_Traits<SM89_16x8x32_F16E5M2E5M2F16_TN>
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: MMA_Traits<SM89_16x8x32_F32E4M3E4M3F32_TN> {
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using ValTypeD = cutlass::half_t;
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using ValTypeA = cutlass::float_e5m2_t;
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using ValTypeB = cutlass::float_e5m2_t;
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using ValTypeC = cutlass::half_t;
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};
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template <>
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struct MMA_Traits<SM89_16x8x32_F16E5M2E4M3F16_TN>
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: MMA_Traits<SM89_16x8x32_F32E4M3E4M3F32_TN> {
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using ValTypeD = cutlass::half_t;
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using ValTypeA = cutlass::float_e5m2_t;
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using ValTypeB = cutlass::float_e4m3_t;
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using ValTypeC = cutlass::half_t;
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};
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} // end namespace cute
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