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fix(trigger): incorrect behavior when node uninstalled on the canvas
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@ -396,6 +396,7 @@ export const useNodesInteractions = () => {
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if (node.type === CUSTOM_ITERATION_START_NODE) return
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if (node.type === CUSTOM_LOOP_START_NODE) return
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if (node.data.type === BlockEnum.DataSourceEmpty) return
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if (node.data._pluginInstallLocked) return
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handleNodeSelect(node.id)
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},
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[handleNodeSelect],
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