refactor(skill): transition from artifact set to bundle structure

- Replaced SkillArtifactSet with SkillBundle across various components, enhancing the organization of skill dependencies and references.
- Updated SkillManager methods to load and save bundles instead of artifacts, improving clarity in asset management.
- Refactored SkillCompiler to compile skills into bundles, streamlining the dependency resolution process.
- Adjusted DifyCli and SandboxBashSession to utilize ToolDependencies, ensuring consistent handling of tool references.
- Introduced AssetReferences for better management of file dependencies within skill bundles.
This commit is contained in:
Harry
2026-01-22 20:25:28 +08:00
parent 17404e0956
commit a43efef9f0
17 changed files with 158 additions and 194 deletions

View File

@ -1,11 +1,11 @@
from .constants import SkillAttrs
from .entities import ToolArtifact, ToolDependency, ToolReference
from .entities import ToolDependencies, ToolDependency, ToolReference
from .skill_manager import SkillManager
__all__ = [
"SkillAttrs",
"SkillManager",
"ToolArtifact",
"ToolDependencies",
"ToolDependency",
"ToolReference",
]