Implement unified drag system that supports both internal node moves
and external file uploads with consistent UI feedback. Uses native
HTML5 drag API with shared visual states (isDragOver, isBlinking,
DragActionTooltip showing 'Move to' or 'Upload to').
Move searchTerm from props drilling to zustand store for cleaner
architecture. Remove unnecessary controlled/uncontrolled pattern
and unused debounce logic since search is pure frontend filtering.
- Add fileTreeSearchTerm state to file-tree-slice
- Remove useState and props from main.tsx
- Simplify sidebar-search-add.tsx to read/write store directly
- Add empty state UI with reset filter button
- Add constants.ts with ROOT_ID, CONTEXT_MENU_TYPE, NODE_MENU_TYPE
- Add root utilities to tree-utils.ts (isRootId, toApiParentId, etc.)
- Replace '__root__' with ROOT_ID for consistent root identifier
- Replace inline 'blank'/'root' strings with constants
- Use NodeMenuType for type-safe menu type props
- Remove duplicate ContextMenuType from types.ts, use from constants.ts
Remove redundant createTargetNodeId and use selectedTreeNodeId for both
visual highlight and creation target. This simplifies the state management
by having a single source of truth for tree selection, similar to VSCode's
file explorer behavior where both files and folders can be selected.
Enable users to drag files from their system directly into the file tree
to upload them. Files can be dropped on the tree container (uploads to root)
or on specific folders. Hovering over a closed folder for 2 seconds auto-
expands it. Uses Zustand for drag state management instead of React Context
for better performance.
Consolidate menu components by extending NodeMenu to support a 'root'
type, eliminating the redundant BlankAreaMenu component. This reduces
code duplication and simplifies the context menu logic by storing
isFolder in the context menu state instead of re-querying tree data.
Add right-click context menu for file tree blank area with New File,
New Folder, and Upload Files options. Also align search input and
add button styles to match Figma design specs (24px height, 6px radius).
Use explicit StateCreator<FullStore, [], [], SliceType> pattern instead of
StateCreator<SliceType> for all skill-editor slices. This enables:
- Type-safe cross-slice state access via get()
- Explicit type contracts instead of relying on spread args behavior
- Better maintainability following Lobe-chat's proven pattern
Extract all type definitions to types.ts to avoid circular dependencies.
Replace explicit parameter destructuring with spread args pattern to
eliminate `as unknown as` type assertions when composing sub-slices.
This aligns with the pattern used in the main workflow store.
Split the monolithic skill-editor-slice.ts into a dedicated directory with
individual slice files (tab, file-tree, dirty, metadata, file-operations-menu)
to improve maintainability and code organization.
Move SkillEditorSlice from injection pattern to core workflow store,
making it available to all workflow contexts (workflow-app, chatflow,
and future rag-pipeline).
- Add createSkillEditorSlice to core createWorkflowStore
- Remove complex type conversion logic from workflow-app/index.tsx
- Remove optional chaining (?.) and non-null assertions (!) from components
- Simplify slice composition with type assertions via unknown
Refactor the skill editor state management from a standalone Zustand store
with Context provider pattern to a slice injection pattern that integrates
with the existing workflow store. This aligns with how rag-pipeline already
injects its slice.
- Remove SkillEditorProvider and SkillEditorContext
- Export createSkillEditorSlice for injection into workflow store
- Update all components to use useStore/useWorkflowStore from workflow store
- Add SkillEditorSliceShape to SliceFromInjection union type
- Use type-safe slice creator args without any types