feat: hide output tools and improve JSON formatting for structured output
feat: hide output tools and improve JSON formatting for structured output
fix: handle prompt template correctly to extract selectors for step run
fix: emit StreamChunkEvent correctly for sandbox agent
chore: better debug message
fix: incorrect output tool runtime selection
fix: type issues
fix: align parameter list
fix: align parameter list
fix: hide internal builtin providers from tool list
vibe: implement file structured output
vibe: implement file structured output
fix: refix parameter for tool
fix: crash
fix: crash
refactor: remove union types
fix: type check
Merge branch 'feat/structured-output-with-sandbox' into feat/support-agent-sandbox
fix: provide json as text
fix: provide json as text
fix: get AgentResult correctly
fix: provides correct prompts, tools and terminal predicates
fix: provides correct prompts, tools and terminal predicates
fix: circular import
feat: support structured output in sandbox and tool mode
- Add BundleManifest with dsl_filename for 100% tree ID restoration
- Implement two-step import flow: prepare (get upload URL) + confirm
- Use sandbox for zip extraction and file upload via presigned URLs
- Store import session in Redis with 1h TTL
- Add SandboxUploadItem for symmetric download/upload API
- Remove legacy source_zip_extractor, inline logic in service
- Update frontend to use new prepare/confirm API flow
- Added an `enabled` field to `DifyCliToolConfig` and `ToolDependency` to manage tool activation status.
- Updated `DifyCliConfig` to handle tool dependencies more effectively, ensuring only enabled tools are processed.
- Refactored `SkillCompiler` to utilize `tool_id` for better identification of tools and improved handling of disabled tools.
- Introduced a new method `_extract_disabled_tools` in `LLMNode` to streamline the extraction of disabled tools from node data.
- Enhanced metadata parsing to account for tool enablement, improving overall tool management.
- Introduced a new boolean field `computer_use` in LLMNodeData to indicate whether the computer use feature should be enabled.
- Updated LLMNode to check the `computer_use` field when determining sandbox usage, ensuring proper error handling if sandbox is not available.
- Removed the obsolete `_has_skill_prompt` method to streamline the code.
- Renamed `build_skill_artifact_set` to `build_skill_bundle` for improved clarity in asset management.
- Updated references in `SkillManager` to reflect the new method name and ensure consistent handling of skill bundles.
- Added `AppAssetsAttrsInitializer` to `SandboxManager` to enhance asset initialization processes.
- Implemented output truncation in `SandboxBashTool` to manage long command outputs effectively.