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RAGFlow go API server (#13240)
# RAGFlow Go Implementation Plan 🚀 This repository tracks the progress of porting RAGFlow to Go. We'll implement core features and provide performance comparisons between Python and Go versions. ## Implementation Checklist - [x] User Management APIs - [x] Dataset Management Operations - [x] Retrieval Test - [x] Chat Management Operations - [x] Infinity Go SDK --------- Signed-off-by: Jin Hai <haijin.chn@gmail.com> Co-authored-by: Yingfeng Zhang <yingfeng.zhang@gmail.com>
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367
internal/cpp/re2/sparse_array.h
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367
internal/cpp/re2/sparse_array.h
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// Copyright 2006 The RE2 Authors. All Rights Reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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#ifndef RE2_SPARSE_ARRAY_H_
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#define RE2_SPARSE_ARRAY_H_
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// DESCRIPTION
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//
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// SparseArray<T>(m) is a map from integers in [0, m) to T values.
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// It requires (sizeof(T)+sizeof(int))*m memory, but it provides
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// fast iteration through the elements in the array and fast clearing
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// of the array. The array has a concept of certain elements being
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// uninitialized (having no value).
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//
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// Insertion and deletion are constant time operations.
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//
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// Allocating the array is a constant time operation
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// when memory allocation is a constant time operation.
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//
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// Clearing the array is a constant time operation (unusual!).
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//
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// Iterating through the array is an O(n) operation, where n
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// is the number of items in the array (not O(m)).
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//
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// The array iterator visits entries in the order they were first
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// inserted into the array. It is safe to add items to the array while
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// using an iterator: the iterator will visit indices added to the array
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// during the iteration, but will not re-visit indices whose values
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// change after visiting. Thus SparseArray can be a convenient
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// implementation of a work queue.
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//
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// The SparseArray implementation is NOT thread-safe. It is up to the
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// caller to make sure only one thread is accessing the array. (Typically
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// these arrays are temporary values and used in situations where speed is
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// important.)
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//
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// The SparseArray interface does not present all the usual STL bells and
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// whistles.
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//
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// Implemented with reference to Briggs & Torczon, An Efficient
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// Representation for Sparse Sets, ACM Letters on Programming Languages
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// and Systems, Volume 2, Issue 1-4 (March-Dec. 1993), pp. 59-69.
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//
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// Briggs & Torczon popularized this technique, but it had been known
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// long before their paper. They point out that Aho, Hopcroft, and
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// Ullman's 1974 Design and Analysis of Computer Algorithms and Bentley's
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// 1986 Programming Pearls both hint at the technique in exercises to the
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// reader (in Aho & Hopcroft, exercise 2.12; in Bentley, column 1
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// exercise 8).
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//
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// Briggs & Torczon describe a sparse set implementation. I have
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// trivially generalized it to create a sparse array (actually the original
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// target of the AHU and Bentley exercises).
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// IMPLEMENTATION
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//
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// SparseArray is an array dense_ and an array sparse_ of identical size.
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// At any point, the number of elements in the sparse array is size_.
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//
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// The array dense_ contains the size_ elements in the sparse array (with
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// their indices),
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// in the order that the elements were first inserted. This array is dense:
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// the size_ pairs are dense_[0] through dense_[size_-1].
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//
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// The array sparse_ maps from indices in [0,m) to indices in [0,size_).
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// For indices present in the array, dense_[sparse_[i]].index_ == i.
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// For indices not present in the array, sparse_ can contain any value at all,
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// perhaps outside the range [0, size_) but perhaps not.
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//
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// The lax requirement on sparse_ values makes clearing the array very easy:
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// set size_ to 0. Lookups are slightly more complicated.
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// An index i has a value in the array if and only if:
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// sparse_[i] is in [0, size_) AND
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// dense_[sparse_[i]].index_ == i.
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// If both these properties hold, only then it is safe to refer to
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// dense_[sparse_[i]].value_
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// as the value associated with index i.
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//
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// To insert a new entry, set sparse_[i] to size_,
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// initialize dense_[size_], and then increment size_.
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//
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// To make the sparse array as efficient as possible for non-primitive types,
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// elements may or may not be destroyed when they are deleted from the sparse
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// array through a call to resize(). They immediately become inaccessible, but
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// they are only guaranteed to be destroyed when the SparseArray destructor is
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// called.
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//
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// A moved-from SparseArray will be empty.
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// Doing this simplifies the logic below.
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#ifndef __has_feature
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#define __has_feature(x) 0
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#endif
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#include <assert.h>
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#include <stdint.h>
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#if __has_feature(memory_sanitizer)
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#include <sanitizer/msan_interface.h>
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#endif
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#include <algorithm>
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#include <memory>
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#include <utility>
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#include "re2/pod_array.h"
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namespace re2 {
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template <typename Value>
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class SparseArray {
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public:
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SparseArray();
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explicit SparseArray(int max_size);
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~SparseArray();
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// IndexValue pairs: exposed in SparseArray::iterator.
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class IndexValue;
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typedef IndexValue *iterator;
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typedef const IndexValue *const_iterator;
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SparseArray(const SparseArray &src);
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SparseArray(SparseArray &&src);
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SparseArray &operator=(const SparseArray &src);
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SparseArray &operator=(SparseArray &&src);
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// Return the number of entries in the array.
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int size() const { return size_; }
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// Indicate whether the array is empty.
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int empty() const { return size_ == 0; }
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// Iterate over the array.
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iterator begin() { return dense_.data(); }
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iterator end() { return dense_.data() + size_; }
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const_iterator begin() const { return dense_.data(); }
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const_iterator end() const { return dense_.data() + size_; }
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// Change the maximum size of the array.
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// Invalidates all iterators.
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void resize(int new_max_size);
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// Return the maximum size of the array.
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// Indices can be in the range [0, max_size).
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int max_size() const {
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if (dense_.data() != NULL)
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return dense_.size();
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else
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return 0;
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}
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// Clear the array.
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void clear() { size_ = 0; }
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// Check whether index i is in the array.
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bool has_index(int i) const;
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// Comparison function for sorting.
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// Can sort the sparse array so that future iterations
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// will visit indices in increasing order using
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// std::sort(arr.begin(), arr.end(), arr.less);
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static bool less(const IndexValue &a, const IndexValue &b);
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public:
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// Set the value at index i to v.
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iterator set(int i, const Value &v) { return SetInternal(true, i, v); }
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// Set the value at new index i to v.
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// Fast but unsafe: only use if has_index(i) is false.
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iterator set_new(int i, const Value &v) { return SetInternal(false, i, v); }
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// Set the value at index i to v.
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// Fast but unsafe: only use if has_index(i) is true.
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iterator set_existing(int i, const Value &v) { return SetExistingInternal(i, v); }
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// Get the value at index i.
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// Fast but unsafe: only use if has_index(i) is true.
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Value &get_existing(int i) {
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assert(has_index(i));
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return dense_[sparse_[i]].value_;
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}
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const Value &get_existing(int i) const {
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assert(has_index(i));
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return dense_[sparse_[i]].value_;
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}
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private:
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iterator SetInternal(bool allow_existing, int i, const Value &v) {
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DebugCheckInvariants();
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if (static_cast<uint32_t>(i) >= static_cast<uint32_t>(max_size())) {
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assert(false && "illegal index");
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// Semantically, end() would be better here, but we already know
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// the user did something stupid, so begin() insulates them from
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// dereferencing an invalid pointer.
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return begin();
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}
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if (!allow_existing) {
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assert(!has_index(i));
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create_index(i);
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} else {
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if (!has_index(i))
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create_index(i);
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}
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return SetExistingInternal(i, v);
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}
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iterator SetExistingInternal(int i, const Value &v) {
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DebugCheckInvariants();
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assert(has_index(i));
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dense_[sparse_[i]].value_ = v;
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DebugCheckInvariants();
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return dense_.data() + sparse_[i];
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}
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// Add the index i to the array.
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// Only use if has_index(i) is known to be false.
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// Since it doesn't set the value associated with i,
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// this function is private, only intended as a helper
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// for other methods.
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void create_index(int i);
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// In debug mode, verify that some invariant properties of the class
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// are being maintained. This is called at the end of the constructor
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// and at the beginning and end of all public non-const member functions.
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void DebugCheckInvariants() const;
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// Initializes memory for elements [min, max).
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void MaybeInitializeMemory(int min, int max) {
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#if __has_feature(memory_sanitizer)
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__msan_unpoison(sparse_.data() + min, (max - min) * sizeof sparse_[0]);
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#elif defined(RE2_ON_VALGRIND)
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for (int i = min; i < max; i++) {
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sparse_[i] = 0xababababU;
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}
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#endif
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}
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int size_ = 0;
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PODArray<int> sparse_;
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PODArray<IndexValue> dense_;
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};
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template <typename Value>
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SparseArray<Value>::SparseArray() = default;
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template <typename Value>
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SparseArray<Value>::SparseArray(const SparseArray &src) : size_(src.size_), sparse_(src.max_size()), dense_(src.max_size()) {
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std::copy_n(src.sparse_.data(), src.max_size(), sparse_.data());
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std::copy_n(src.dense_.data(), src.max_size(), dense_.data());
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}
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template <typename Value>
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SparseArray<Value>::SparseArray(SparseArray &&src) : size_(src.size_), sparse_(std::move(src.sparse_)), dense_(std::move(src.dense_)) {
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src.size_ = 0;
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}
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template <typename Value>
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SparseArray<Value> &SparseArray<Value>::operator=(const SparseArray &src) {
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// Construct these first for exception safety.
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PODArray<int> a(src.max_size());
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PODArray<IndexValue> b(src.max_size());
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size_ = src.size_;
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sparse_ = std::move(a);
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dense_ = std::move(b);
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std::copy_n(src.sparse_.data(), src.max_size(), sparse_.data());
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std::copy_n(src.dense_.data(), src.max_size(), dense_.data());
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return *this;
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}
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template <typename Value>
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SparseArray<Value> &SparseArray<Value>::operator=(SparseArray &&src) {
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size_ = src.size_;
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sparse_ = std::move(src.sparse_);
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dense_ = std::move(src.dense_);
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src.size_ = 0;
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return *this;
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}
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// IndexValue pairs: exposed in SparseArray::iterator.
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template <typename Value>
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class SparseArray<Value>::IndexValue {
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public:
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int index() const { return index_; }
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Value &value() { return value_; }
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const Value &value() const { return value_; }
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private:
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friend class SparseArray;
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int index_;
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Value value_;
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};
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// Change the maximum size of the array.
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// Invalidates all iterators.
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template <typename Value>
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void SparseArray<Value>::resize(int new_max_size) {
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DebugCheckInvariants();
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if (new_max_size > max_size()) {
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const int old_max_size = max_size();
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// Construct these first for exception safety.
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PODArray<int> a(new_max_size);
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PODArray<IndexValue> b(new_max_size);
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std::copy_n(sparse_.data(), old_max_size, a.data());
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std::copy_n(dense_.data(), old_max_size, b.data());
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sparse_ = std::move(a);
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dense_ = std::move(b);
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MaybeInitializeMemory(old_max_size, new_max_size);
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}
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if (size_ > new_max_size)
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size_ = new_max_size;
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DebugCheckInvariants();
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}
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// Check whether index i is in the array.
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template <typename Value>
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bool SparseArray<Value>::has_index(int i) const {
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assert(i >= 0);
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assert(i < max_size());
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if (static_cast<uint32_t>(i) >= static_cast<uint32_t>(max_size())) {
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return false;
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}
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// Unsigned comparison avoids checking sparse_[i] < 0.
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return (uint32_t)sparse_[i] < (uint32_t)size_ && dense_[sparse_[i]].index_ == i;
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}
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template <typename Value>
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void SparseArray<Value>::create_index(int i) {
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assert(!has_index(i));
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assert(size_ < max_size());
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sparse_[i] = size_;
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dense_[size_].index_ = i;
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size_++;
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}
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template <typename Value>
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SparseArray<Value>::SparseArray(int max_size) : sparse_(max_size), dense_(max_size) {
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MaybeInitializeMemory(size_, max_size);
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DebugCheckInvariants();
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}
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template <typename Value>
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SparseArray<Value>::~SparseArray() {
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DebugCheckInvariants();
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}
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template <typename Value>
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void SparseArray<Value>::DebugCheckInvariants() const {
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assert(0 <= size_);
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assert(size_ <= max_size());
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}
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// Comparison function for sorting.
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template <typename Value>
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bool SparseArray<Value>::less(const IndexValue &a, const IndexValue &b) {
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return a.index_ < b.index_;
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}
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} // namespace re2
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#endif // RE2_SPARSE_ARRAY_H_
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